Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 238 of file IndexBuffer.cs.
References Microsoft.Xna.Framework.Graphics.IndexBuffer._bufferSize, Microsoft.Xna.Framework.Graphics.IndexBuffer._indexCount, Microsoft.Xna.Framework.Graphics.IndexBuffer._indexSize, Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, Microsoft.Xna.Framework.Graphics.IndexBuffer._pool, Microsoft.Xna.Framework.Graphics.GraphicsDevice._profileCapabilities, Microsoft.Xna.Framework.Graphics.IndexBuffer._usage, Microsoft.Xna.Framework.Graphics.GraphicsDevice.GetBufferUsage(), Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(), Microsoft.Xna.Framework.FrameworkResources.IndexBuffersMustBeSizedCorrectly, Microsoft.Xna.Framework.Graphics.ProfileCapabilities.IndexElementSize32, Microsoft.Xna.Framework.Graphics.GraphicsResource.isDisposed, Microsoft.Xna.Framework.Graphics.ProfileCapabilities.MaxIndexBufferSize, Microsoft.Xna.Framework.Graphics.IndexBuffer.pBufferData, Microsoft.Xna.Framework.Graphics.GraphicsDevice.pComPtr, Microsoft.Xna.Framework.Graphics.IndexBuffer.pComPtr, Microsoft.Xna.Framework.FrameworkResources.ProfileNoIndexElementSize32, Microsoft.Xna.Framework.FrameworkResources.ProfileTooBig, and Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException().
Referenced by Microsoft.Xna.Framework.Graphics.DynamicIndexBuffer.DynamicIndexBuffer(), Microsoft.Xna.Framework.Graphics.DynamicIndexBuffer.DynamicIndexBuffer(), Microsoft.Xna.Framework.Graphics.IndexBuffer.IndexBuffer(), and Microsoft.Xna.Framework.Graphics.IndexBuffer.IndexBuffer().