| _0021GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |
| _003Cbacking_store_003EDisposing | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
| _007EGraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |
| _internalHandle | Microsoft.Xna.Framework.Graphics.GraphicsResource | package |
| _localName | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
| _localTag | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
| _parent | Microsoft.Xna.Framework.Graphics.GraphicsResource | protected |
| AllocateBuffers() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| backToFrontComparer | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| Begin() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Begin(SpriteSortMode sortMode, BlendState blendState) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| blendState | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| ConstructPlatformData() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| CreateIndexData() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivatestatic |
| customEffect | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| depthStencilState | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| Dispose(bool disposing) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprotectedvirtual |
| Microsoft::Xna::Framework::Graphics::GraphicsResource.Dispose() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlinevirtual |
| DisposePlatformData() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| Disposing | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| Draw(Texture2D texture, Vector2 position, Color color) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Draw(Texture2D texture, Vector2 position, Rectangle? sourceRectangle, Color color) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Draw(Texture2D texture, Vector2 position, Rectangle? sourceRectangle, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float layerDepth) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Draw(Texture2D texture, Vector2 position, Rectangle? sourceRectangle, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float layerDepth) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Draw(Texture2D texture, Rectangle destinationRectangle, Color color) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Draw(Texture2D texture, Rectangle destinationRectangle, Rectangle? sourceRectangle, Color color) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Draw(Texture2D texture, Rectangle destinationRectangle, Rectangle? sourceRectangle, Color color, float rotation, Vector2 origin, SpriteEffects effects, float layerDepth) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| DrawString(SpriteFont spriteFont, string text, Vector2 position, Color color) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| DrawString(SpriteFont spriteFont, StringBuilder text, Vector2 position, Color color) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| DrawString(SpriteFont spriteFont, string text, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float layerDepth) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| DrawString(SpriteFont spriteFont, StringBuilder text, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float layerDepth) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| DrawString(SpriteFont spriteFont, string text, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float layerDepth) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| DrawString(SpriteFont spriteFont, StringBuilder text, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float layerDepth) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| effectMatrixTransform | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| End() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| Flush() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| frontToBackComparer | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| GraphicsDevice | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlinepackage |
| inBeginEndPair | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| indexBuffer | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| InternalDraw(Texture2D texture, ref Vector4 destination, bool scaleDestination, ref Rectangle? sourceRectangle, Color color, float rotation, ref Vector2 origin, SpriteEffects effects, float depth) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| isDisposed | Microsoft.Xna.Framework.Graphics.GraphicsResource | package |
| IsDisposed | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| MaxBatchSize | Microsoft.Xna.Framework.Graphics.SpriteBatch | privatestatic |
| Name | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| nullRectangle | Microsoft.Xna.Framework.Graphics.SpriteBatch | privatestatic |
| outputVertices | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, int offset, int count) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| raise_Disposing(object value0, EventArgs value1) | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprotected |
| rasterizerState | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| RenderBatch(Texture2D texture, SpriteInfo[] sprites, int offset, int count) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| samplerState | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| SetPlatformRenderState() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| SetRenderState() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| sortedSprites | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| sortIndices | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| SortSprites() | Microsoft.Xna.Framework.Graphics.SpriteBatch | inlineprivate |
| SpriteBatch(GraphicsDevice graphicsDevice) | Microsoft.Xna.Framework.Graphics.SpriteBatch | inline |
| spriteEffect | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| spriteQueue | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| spriteQueueCount | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| spriteSortMode | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| spriteTextures | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| Tag | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| textureComparer | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| ToString() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inline |
| transformMatrix | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| vector2Zero | Microsoft.Xna.Framework.Graphics.SpriteBatch | privatestatic |
| vertexBuffer | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| vertexBufferPosition | Microsoft.Xna.Framework.Graphics.SpriteBatch | private |
| xCornerOffsets | Microsoft.Xna.Framework.Graphics.SpriteBatch | privatestatic |
| yCornerOffsets | Microsoft.Xna.Framework.Graphics.SpriteBatch | privatestatic |
| ~GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |