Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 559 of file SpriteBatch.cs.
References Microsoft.Xna.Framework.FrameworkResources.BeginMustBeCalledBeforeDraw, System.destination, Microsoft.Xna.Framework.Graphics.Texture2D.Height, Microsoft.Xna.Framework.Graphics.SpriteBatch.inBeginEndPair, Microsoft.Xna.Framework.FrameworkResources.NullNotAllowed, Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(), Microsoft.Xna.Framework.Graphics.SpriteBatch.spriteQueue, Microsoft.Xna.Framework.Graphics.SpriteBatch.spriteQueueCount, Microsoft.Xna.Framework.Graphics.SpriteBatch.spriteSortMode, Microsoft.Xna.Framework.Graphics.SpriteBatch.spriteTextures, System.value, and Microsoft.Xna.Framework.Graphics.Texture2D.Width.
Referenced by Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), and Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw().