Terraria
v1.4.4.9
Terraria source code documentation
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DrawString()
[2/6]
void
Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString
(
SpriteFont
spriteFont
,
string
text
,
Vector2
position
,
Color
color
,
float
rotation
,
Vector2
origin
,
float
scale
,
SpriteEffects
effects
,
float
layerDepth
)
inline
Definition at line
497
of file
SpriteBatch.cs
.
498
{
499
if
(
spriteFont
==
null
)
500
{
501
throw
new
ArgumentNullException
(
"spriteFont"
);
502
}
503
if
(
text
==
null
)
504
{
505
throw
new
ArgumentNullException
(
"text"
);
506
}
507
SpriteFont.StringProxy
text2
=
new
SpriteFont.StringProxy(
text
);
508
Vector2
scale2
=
default
(
Vector2
);
509
scale2.X = scale;
510
scale2.Y = scale;
511
spriteFont
.InternalDraw(
ref
text2
,
this
, position, color, rotation, origin,
ref
scale2
, effects,
layerDepth
);
512
}
System.ArgumentNullException
Definition
ArgumentNullException.cs:10
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Microsoft.Xna.Framework.Graphics.SurfaceFormat.Vector2
@ Vector2
System.ExceptionArgument.text
@ text
References
System.text
.
Microsoft
Xna
Framework
Graphics
SpriteBatch
Generated by
1.10.0