Terraria v1.4.4.9
Terraria source code documentation
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◆ SpriteBatch()

Microsoft.Xna.Framework.Graphics.SpriteBatch.SpriteBatch ( GraphicsDevice graphicsDevice)
inline

Definition at line 294 of file SpriteBatch.cs.

295 {
296 if (graphicsDevice == null)
297 {
298 throw new ArgumentNullException("graphicsDevice", FrameworkResources.DeviceCannotBeNullOnResourceCreate);
299 }
300 _parent = graphicsDevice;
301 spriteEffect = new Effect(graphicsDevice, SpriteEffectCode.Code);
302 effectMatrixTransform = spriteEffect.Parameters["MatrixTransform"];
304 }
EffectParameterCollection Parameters
Definition Effect.cs:29

References Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, Microsoft.Xna.Framework.Graphics.SpriteEffectCode.Code, Microsoft.Xna.Framework.Graphics.SpriteBatch.ConstructPlatformData(), Microsoft.Xna.Framework.FrameworkResources.DeviceCannotBeNullOnResourceCreate, Microsoft.Xna.Framework.Graphics.SpriteBatch.effectMatrixTransform, Microsoft.Xna.Framework.Graphics.Effect.Parameters, and Microsoft.Xna.Framework.Graphics.SpriteBatch.spriteEffect.