Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 81 of file GraphicsResource.cs.
Referenced by Microsoft.Xna.Framework.Graphics.EffectPass.Apply(), Microsoft.Xna.Framework.Graphics.ModelMeshPart.Draw(), Terraria.UI.UIElement.Draw(), Terraria.GameContent.UI.Elements.UICharacter.DrawPets(), Terraria.UI.UIElement.GetClippingRectangle(), Microsoft.Xna.Framework.Graphics.EffectParameter.GetValueTexture2D(), Microsoft.Xna.Framework.Graphics.EffectParameter.GetValueTexture3D(), Microsoft.Xna.Framework.Graphics.EffectParameter.GetValueTextureCube(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetRenderTargets(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetVertexBuffers(), and Microsoft.Xna.Framework.Graphics.EffectPass.SyncEffectState().