Terraria v1.4.4.9
Terraria source code documentation
|
|
inlineprivate |
Definition at line 208 of file SpriteBatch.cs.
References Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, System.Math.Cos(), System.count, Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(), System.E, Microsoft.Xna.Framework.Graphics.Texture2D.Height, System.offset, System.options, Microsoft.Xna.Framework.Graphics.SpriteBatch.outputVertices, System.Math.Sin(), System.startIndex, Microsoft.Xna.Framework.Graphics.SpriteBatch.vertexBuffer, Microsoft.Xna.Framework.Graphics.SpriteBatch.vertexBufferPosition, Microsoft.Xna.Framework.Graphics.Texture2D.Width, Microsoft.Xna.Framework.Graphics.SpriteBatch.xCornerOffsets, and Microsoft.Xna.Framework.Graphics.SpriteBatch.yCornerOffsets.
Referenced by Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch().