terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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CustomSky.cs
Go to the documentation of this file.
1using System;
7
9{
10 [global::Cpp2ILInjected.Token(Token = "0x2000780")]
11 public abstract class CustomSky : GameEffect
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x6003EDF")]
14 public abstract void Update(GameTime gameTime);
15
16 [global::Cpp2ILInjected.Token(Token = "0x6003EE0")]
17 public abstract void Draw(SpriteBatch spriteBatch, float minDepth, float maxDepth);
18
19 [global::Cpp2ILInjected.Token(Token = "0x6003EE1")]
20 public abstract bool IsActive();
21
22 [global::Cpp2ILInjected.Token(Token = "0x6003EE2")]
23 public abstract void Reset();
24
25 [global::Cpp2ILInjected.Token(Token = "0x6003EE3")]
26 [global::Cpp2ILInjected.Address(RVA = "0x740B0C", Offset = "0x740B0C", Length = "0x8")]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
29 {
30 throw null;
31 }
32
33 [global::Cpp2ILInjected.Token(Token = "0x6003EE4")]
34 [global::Cpp2ILInjected.Address(RVA = "0x740B14", Offset = "0x740B14", Length = "0x8")]
35 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
36 public virtual float GetCloudAlpha()
37 {
38 throw null;
39 }
40
41 [global::Cpp2ILInjected.Token(Token = "0x6003EE5")]
42 [global::Cpp2ILInjected.Address(RVA = "0x740B1C", Offset = "0x740B1C", Length = "0x8")]
43 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
44 public override bool IsVisible()
45 {
46 throw null;
47 }
48
49 [global::Cpp2ILInjected.Token(Token = "0x6003EE6")]
50 [global::Cpp2ILInjected.Address(RVA = "0x740B24", Offset = "0x740B24", Length = "0x8")]
51 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(PartySky), Member = ".ctor", ReturnType = typeof(void))]
52 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(AmbientSky), Member = ".ctor", ReturnType = typeof(void))]
53 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(BlizzardSky), Member = ".ctor", ReturnType = typeof(void))]
54 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(CreditsRollSky), Member = ".ctor", ReturnType = typeof(void))]
55 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LanternSky), Member = ".ctor", ReturnType = typeof(void))]
56 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(MartianSky), Member = ".ctor", ReturnType = typeof(void))]
57 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(MoonLordSky), Member = ".ctor", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(void))]
58 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(NebulaSky), Member = ".ctor", ReturnType = typeof(void))]
59 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(SandstormSky), Member = ".ctor", ReturnType = typeof(void))]
60 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(SlimeSky), Member = ".ctor", ReturnType = typeof(void))]
61 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(SolarSky), Member = ".ctor", ReturnType = typeof(void))]
62 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(StardustSky), Member = ".ctor", ReturnType = typeof(void))]
63 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(VortexSky), Member = ".ctor", ReturnType = typeof(void))]
64 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 13)]
65 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
66 protected CustomSky()
67 {
68 throw null;
69 }
70 }
71}
class f__AnonymousType0<< Count > j__TPar
void Update(GameTime gameTime)
virtual Color OnTileColor(Color inColor)
Definition CustomSky.cs:28
void Draw(SpriteBatch spriteBatch, float minDepth, float maxDepth)