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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for Terraria.GameContent.Skies.StardustSky:
 Collaboration diagram for Terraria.GameContent.Skies.StardustSky:Classes | |
| struct | Star | 
Public Member Functions | |
| override void | OnLoad () | 
| override void | Update (GameTime gameTime) | 
| override Color | OnTileColor (Color inColor) | 
| override void | Draw (SpriteBatch spriteBatch, float minDepth, float maxDepth) | 
| override float | GetCloudAlpha () | 
| override void | Activate (Vector2 position, params object[] args) | 
| override void | Deactivate (params object[] args) | 
| override void | Reset () | 
| override bool | IsActive () | 
| StardustSky () | |
| override bool | IsVisible () | 
| void | Load () | 
Public Attributes | |
| float | Opacity | 
Protected Attributes | |
| bool | _isLoaded | 
| EffectPriority | _priority | 
Properties | |
| bool | IsLoaded [get, set] | 
| EffectPriority | Priority [get, set] | 
Private Member Functions | |
| int | SortMethod (StardustSky.Star meteor1, StardustSky.Star meteor2) | 
Private Attributes | |
| UnifiedRandom | _random | 
| Asset< Texture2D > | _planetTexture | 
| Asset< Texture2D > | _bgTexture | 
| Asset< Texture2D >[] | _starTextures | 
| bool | _isActive | 
| StardustSky.Star[] | _stars | 
| float | _fadeOpacity | 
Definition at line 14 of file StardustSky.cs.