terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
void | Update (GameTime gameTime) |
void | Draw (SpriteBatch spriteBatch, float minDepth, float maxDepth) |
bool | IsActive () |
void | Reset () |
virtual Color | OnTileColor (Color inColor) |
virtual float | GetCloudAlpha () |
override bool | IsVisible () |
void | Load () |
virtual void | OnLoad () |
void | Activate (Vector2 position, params object[] args) |
void | Deactivate (params object[] args) |
Public Attributes | |
float | Opacity |
Protected Member Functions | |
CustomSky () | |
Protected Attributes | |
bool | _isLoaded |
EffectPriority | _priority |
Properties | |
bool | IsLoaded [get, set] |
EffectPriority | Priority [get, set] |
Definition at line 11 of file CustomSky.cs.