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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Terraria.Graphics.Effects.CustomSky:
Collaboration diagram for Terraria.Graphics.Effects.CustomSky:Public Member Functions | |
| void | Update (GameTime gameTime) |
| void | Draw (SpriteBatch spriteBatch, float minDepth, float maxDepth) |
| bool | IsActive () |
| void | Reset () |
| virtual Color | OnTileColor (Color inColor) |
| virtual float | GetCloudAlpha () |
| override bool | IsVisible () |
| void | Load () |
| virtual void | OnLoad () |
| void | Activate (Vector2 position, params object[] args) |
| void | Deactivate (params object[] args) |
Public Attributes | |
| float | Opacity |
Protected Member Functions | |
| CustomSky () | |
Protected Attributes | |
| bool | _isLoaded |
| EffectPriority | _priority |
Properties | |
| bool | IsLoaded [get, set] |
| EffectPriority | Priority [get, set] |
Definition at line 11 of file CustomSky.cs.