terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AudioChannels.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Microsoft.Xna.Framework.Audio
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x20003CA"
)]
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public
enum
AudioChannels
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{
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[global::Cpp2ILInjected.Token(Token =
"0x40027D4"
)]
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Mono
= 1,
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[global::Cpp2ILInjected.Token(Token =
"0x40027D5"
)]
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Stereo
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.Audio.AudioChannels
AudioChannels
Definition
AudioChannels.cs:8
Microsoft.Xna.Framework.Audio.AudioChannels.Stereo
@ Stereo
Microsoft.Xna.Framework.Audio
Definition
AudioChannels.cs:5
Mono
Definition
BigInteger.cs:11
System
Definition
__Il2CppComDelegate.cs:6
source
Microsoft
Xna
Framework
Audio
AudioChannels.cs
Generated by
1.10.0