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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for Terraria.GameContent.Skies.CreditsRollSky:
 Collaboration diagram for Terraria.GameContent.Skies.CreditsRollSky:Public Member Functions | |
| CreditsRollSky () | |
| override void | Update (GameTime gameTime) | 
| override void | Draw (SpriteBatch spriteBatch, float minDepth, float maxDepth) | 
| override bool | IsActive () | 
| override void | Reset () | 
| override void | Activate (Vector2 position, params object[] args) | 
| override void | Deactivate (params object[] args) | 
| virtual Color | OnTileColor (Color inColor) | 
| virtual float | GetCloudAlpha () | 
| override bool | IsVisible () | 
| void | Load () | 
| virtual void | OnLoad () | 
Public Attributes | |
| float | Opacity | 
Protected Attributes | |
| bool | _isLoaded | 
| EffectPriority | _priority | 
Properties | |
| int | AmountOfTimeNeededForFullPlay [get, set] | 
| bool | IsLoaded [get, set] | 
| EffectPriority | Priority [get, set] | 
Private Member Functions | |
| void | EnsureSegmentsAreMade () | 
Private Attributes | |
| int | _endTime | 
| int | _currentTime | 
| CreditsRollComposer | _composer | 
| List< IAnimationSegment > | _segmentsInGame | 
| List< IAnimationSegment > | _segmentsInMainMenu | 
| bool | _isActive | 
| bool | _wantsToBeSeen | 
| float | _opacity | 
Definition at line 15 of file CreditsRollSky.cs.