terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ transition

Selectable.Transition UnityEngine.UI.Selectable.transition
getsetinherited

Definition at line 111 of file Selectable.cs.

112 {
113 [global::Cpp2ILInjected.Token(Token = "0x600041F")]
114 [global::Cpp2ILInjected.Address(RVA = "0x1FD880C", Offset = "0x1FD880C", Length = "0x8")]
115 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
116 get
117 {
118 throw null;
119 }
120 [global::Cpp2ILInjected.Token(Token = "0x6000420")]
121 [global::Cpp2ILInjected.Address(RVA = "0x1FD8814", Offset = "0x1FD8814", Length = "0x74")]
122 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
123 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility[]), Member = "SetStruct", MemberTypeParameters = new object[] { "System.Int32Enum" }, MemberParameters = new object[]
124 {
126 "System.Int32Enum"
127 }, ReturnType = typeof(bool))]
128 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Selectable), Member = "OnSetProperty", ReturnType = typeof(void))]
129 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
130 set
131 {
132 throw null;
133 }
134 }
class f__AnonymousType0<< Count > j__TPar
Int32Enum
Definition Int32Enum.cs:8