terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.UI.SpriteState Struct Reference
+ Inheritance diagram for UnityEngine.UI.SpriteState:
+ Collaboration diagram for UnityEngine.UI.SpriteState:

Public Member Functions

bool Equals (SpriteState other)
 
bool Equals (T other)
 

Properties

Sprite highlightedSprite [get, set]
 
Sprite pressedSprite [get, set]
 
Sprite selectedSprite [get, set]
 
Sprite disabledSprite [get, set]
 

Private Attributes

Sprite m_HighlightedSprite
 
Sprite m_PressedSprite
 
Sprite m_SelectedSprite
 
Sprite m_DisabledSprite
 

Detailed Description

Definition at line 10 of file SpriteState.cs.


The documentation for this struct was generated from the following file: