terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.EventSystems.AxisEventData Class Reference
+ Inheritance diagram for UnityEngine.EventSystems.AxisEventData:
+ Collaboration diagram for UnityEngine.EventSystems.AxisEventData:

Public Member Functions

 AxisEventData (EventSystem eventSystem)
 
virtual void Reset ()
 
virtual void Use ()
 

Protected Attributes

bool m_Used
 

Properties

Vector2 moveVector [get, set]
 
MoveDirection moveDir [get, set]
 
BaseInputModule currentInputModule [get, set]
 
GameObject selectedObject [get, set]
 
virtual bool used [get, set]
 

Private Attributes

Vector2< moveVectork__BackingField
 
MoveDirection< moveDirk__BackingField
 
readonly EventSystem m_EventSystem
 

Detailed Description

Definition at line 9 of file AxisEventData.cs.


The documentation for this class was generated from the following file: