terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
struct | RenderRequest |
Public Types | |
enum | MonoOrStereoscopicEye { Left , Right , Mono } |
enum | RenderRequestMode { None , ObjectId , Depth , VertexNormal , WorldPosition , EntityId , BaseColor , SpecularColor , Metallic , Emission , Normal , Smoothness , Occlusion , DiffuseColor } |
enum | RenderRequestOutputSpace { ScreenSpace = -1 , UV0 , UV1 , UV2 , UV3 , UV4 , UV5 , UV6 , UV7 , UV8 } |
Static Public Member Functions | |
static int | GetAllCameras (Camera[] cameras) |
static implicit | operator bool (Object exists) |
static Object | Instantiate (Object original, Vector3 position, Quaternion rotation) |
static Object | Instantiate (Object original) |
static T | Instantiate< T > (T original) |
static T | Instantiate< T > (T original, Vector3 position, Quaternion rotation) |
static void | Destroy (Object obj) |
static void | DestroyImmediate (Object obj) |
static T[] | FindObjectsOfType< T > () |
static bool | operator== (Object x, Object y) |
static bool | operator!= (Object x, Object y) |
Static Public Attributes | |
static Camera.CameraCallback | onPreCull |
static Camera.CameraCallback | onPreRender |
static Camera.CameraCallback | onPostRender |
Package Functions | |
void | GetComponentFastPath (Type type, IntPtr oneFurtherThanResultValue) |
static Object | FindObjectFromInstanceID (int instanceID) |
Static Package Attributes | |
static int | OffsetOfInstanceIDInCPlusPlusObject |
Properties | |
float | nearClipPlane [get, set] |
float | farClipPlane [get, set] |
float | fieldOfView [get, set] |
float | orthographicSize [get, set] |
float | depth [get, set] |
float | aspect [get, set] |
int | cullingMask [get, set] |
int | eventMask [get, set] |
Color | backgroundColor [set] |
CameraClearFlags | clearFlags [get, set] |
Rect | rect [get, set] |
Rect | pixelRect [get, set] |
int | pixelWidth [get, set] |
int | pixelHeight [get, set] |
RenderTexture | targetTexture [get, set] |
int | targetDisplay [get, set] |
Matrix4x4 | projectionMatrix [set] |
static Camera | main [get, set] |
static Camera | current [get, set] |
static int | allCamerasCount [get, set] |
bool | enabled [get, set] |
bool | isActiveAndEnabled [get, set] |
Transform | transform [get, set] |
GameObject | gameObject [get, set] |
string | name [get, set] |
HideFlags | hideFlags [set] |
Static Private Member Functions | |
static void | FireOnPreCull (Camera cam) |
static void | FireOnPreRender (Camera cam) |
static void | FireOnPostRender (Camera cam) |
static bool | CompareBaseObjects (Object lhs, Object rhs) |
static bool | IsNativeObjectAlive (Object o) |
static void | CheckNullArgument (object arg, string message) |
static Object | Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) |
Private Attributes | |
IntPtr | m_CachedPtr |
Static Private Attributes | |
const string | objectIsNullMessage = "The Object you want to instantiate is null." |
const string | cloneDestroyedMessage = "Instantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake." |