| allSelectableCount | UnityEngine.UI.Selectable | static |
| allSelectables | UnityEngine.UI.Selectable | static |
| allSelectablesArray | UnityEngine.UI.Selectable | static |
| AllSelectablesNoAlloc(Selectable[] selectables) | UnityEngine.UI.Selectable | inlinestatic |
| animationTriggers | UnityEngine.UI.Selectable | |
| animator | UnityEngine.UI.Selectable | |
| Awake() | UnityEngine.UI.Selectable | inlineprotectedvirtual |
| Axis enum name | UnityEngine.UI.Scrollbar | private |
| axis | UnityEngine.UI.Scrollbar | private |
| Behaviour() | UnityEngine.Behaviour | inline |
| CancelInvoke() | UnityEngine.MonoBehaviour | inline |
| CancelInvoke(string methodName) | UnityEngine.MonoBehaviour | inline |
| CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
| CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
| ClickRepeat(PointerEventData eventData) | UnityEngine.UI.Scrollbar | inlineprotected |
| ClickRepeat(Vector2 screenPosition, Camera camera) | UnityEngine.UI.Scrollbar | inlineprotected |
| cloneDestroyedMessage | UnityEngine.Object | privatestatic |
| colors | UnityEngine.UI.Selectable | |
| CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
| Component() | UnityEngine.Component | inline |
| currentSelectionState | UnityEngine.UI.Selectable | protected |
| d__58 | UnityEngine.UI.Scrollbar | private |
| Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
| Destroy(Object obj) | UnityEngine.Object | inlinestatic |
| DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
| DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
| direction | UnityEngine.UI.Scrollbar | |
| Direction enum name | UnityEngine.UI.Scrollbar | |
| DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
| DoSpriteSwap(Sprite newSprite) | UnityEngine.UI.Selectable | inlineprivate |
| DoStateTransition(Selectable.SelectionState state, bool instant) | UnityEngine.UI.Selectable | inlineprotectedvirtual |
| DoUpdateDrag(Vector2 handleCorner, float remainingSize) | UnityEngine.UI.Scrollbar | inlineprivate |
| enabled | UnityEngine.Behaviour | |
| Equals(object other) | UnityEngine.Object | inline |
| EvaluateAndTransitionToSelectionState() | UnityEngine.UI.Selectable | inlineprivate |
| FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
| FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
| FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
| FindSelectable(Vector3 dir) | UnityEngine.UI.Selectable | inline |
| FindSelectableOnDown() | UnityEngine.UI.Scrollbar | inlinevirtual |
| FindSelectableOnLeft() | UnityEngine.UI.Scrollbar | inlinevirtual |
| FindSelectableOnRight() | UnityEngine.UI.Scrollbar | inlinevirtual |
| FindSelectableOnUp() | UnityEngine.UI.Scrollbar | inlinevirtual |
| gameObject | UnityEngine.Component | |
| get_transform() | UnityEngine.UI.Scrollbar | inlineprivate |
| GetCachedPtr() | UnityEngine.Object | inlineprivate |
| GetComponent(Type type) | UnityEngine.Component | inline |
| GetComponent< T >() | UnityEngine.Component | inline |
| GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
| GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInChildren< T >() | UnityEngine.Component | inline |
| GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInParent< T >() | UnityEngine.Component | inline |
| GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
| GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponents< T >() | UnityEngine.Component | inline |
| GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
| GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >() | UnityEngine.Component | inline |
| GetHashCode() | UnityEngine.Object | inline |
| GetInstanceID() | UnityEngine.Object | inline |
| GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
| GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
| GetPointOnRectEdge(RectTransform rect, Vector2 dir) | UnityEngine.UI.Selectable | inlineprivatestatic |
| GetScriptClassName() | UnityEngine.MonoBehaviour | package |
| GraphicUpdateComplete() | UnityEngine.UI.Scrollbar | inlinevirtual |
| handleRect | UnityEngine.UI.Scrollbar | |
| hasSelection | UnityEngine.UI.Selectable | private |
| hideFlags | UnityEngine.Object | |
| IDisposable | UnityEngine.UI.Scrollbar | private |
| IEnumerator | UnityEngine.UI.Scrollbar | private |
| image | UnityEngine.UI.Selectable | |
| InstantClearState() | UnityEngine.UI.Selectable | inlineprotectedvirtual |
| Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Instantiate(Object original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| interactable | UnityEngine.UI.Selectable | |
| Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
| Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
| Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
| Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
| Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
| Invoke(string methodName, float time) | UnityEngine.MonoBehaviour | inline |
| InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | private |
| InvokeRepeating(string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | inline |
| IsActive() | UnityEngine.EventSystems.UIBehaviour | inlinevirtual |
| isActiveAndEnabled | UnityEngine.Behaviour | |
| UnityEngine::UI::Selectable.IsDestroyed() | UnityEngine.EventSystems.UIBehaviour | inline |
| UnityEngine::UI::ICanvasElement.IsDestroyed() | UnityEngine.UI.ICanvasElement | |
| IsHighlighted() | UnityEngine.UI.Selectable | inlineprotected |
| IsInteractable() | UnityEngine.UI.Selectable | inlinevirtual |
| IsInvoking() | UnityEngine.MonoBehaviour | inline |
| IsInvoking(string methodName) | UnityEngine.MonoBehaviour | inline |
| IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
| IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
| IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj) | UnityEngine.MonoBehaviour | private |
| isPointerDown | UnityEngine.UI.Selectable | private |
| isPointerDownAndNotDragging | UnityEngine.UI.Scrollbar | private |
| isPointerInside | UnityEngine.UI.Selectable | private |
| IsPressed() | UnityEngine.UI.Selectable | inlineprotected |
| k__BackingField | UnityEngine.UI.Selectable | private |
| k__BackingField | UnityEngine.UI.Selectable | private |
| k__BackingField | UnityEngine.UI.Selectable | private |
| LayoutComplete() | UnityEngine.UI.Scrollbar | inlinevirtual |
| m_AnimationTriggers | UnityEngine.UI.Selectable | private |
| m_CachedPtr | UnityEngine.Object | private |
| m_CanvasGroupCache | UnityEngine.UI.Selectable | private |
| m_Colors | UnityEngine.UI.Selectable | private |
| m_ContainerRect | UnityEngine.UI.Scrollbar | private |
| m_CurrentIndex | UnityEngine.UI.Selectable | protected |
| m_DelayedUpdateVisuals | UnityEngine.UI.Scrollbar | private |
| m_Direction | UnityEngine.UI.Scrollbar | private |
| m_EnableCalled | UnityEngine.UI.Selectable | private |
| m_GroupsAllowInteraction | UnityEngine.UI.Selectable | private |
| m_HandleRect | UnityEngine.UI.Scrollbar | private |
| m_Interactable | UnityEngine.UI.Selectable | private |
| m_Navigation | UnityEngine.UI.Selectable | private |
| m_NumberOfSteps | UnityEngine.UI.Scrollbar | private |
| m_Offset | UnityEngine.UI.Scrollbar | private |
| m_OnValueChanged | UnityEngine.UI.Scrollbar | private |
| m_PointerDownRepeat | UnityEngine.UI.Scrollbar | private |
| m_Size | UnityEngine.UI.Scrollbar | private |
| m_SpriteState | UnityEngine.UI.Selectable | private |
| m_TargetGraphic | UnityEngine.UI.Selectable | private |
| m_Tracker | UnityEngine.UI.Scrollbar | private |
| m_Transition | UnityEngine.UI.Selectable | private |
| m_Value | UnityEngine.UI.Scrollbar | private |
| MayDrag(PointerEventData eventData) | UnityEngine.UI.Scrollbar | inlineprivate |
| MonoBehaviour() | UnityEngine.MonoBehaviour | inline |
| name | UnityEngine.Object | |
| Navigate(AxisEventData eventData, Selectable sel) | UnityEngine.UI.Selectable | inlineprivate |
| navigation | UnityEngine.UI.Selectable | |
| numberOfSteps | UnityEngine.UI.Scrollbar | |
| Object() | UnityEngine.Object | inline |
| Object() | UnityEngine.Object | inlineprivatestatic |
| objectIsNullMessage | UnityEngine.Object | privatestatic |
| OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
| OnApplicationFocus(bool hasFocus) | UnityEngine.UI.Selectable | inlineprivate |
| OnBeforeTransformParentChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnBeginDrag(PointerEventData eventData) | UnityEngine.UI.Scrollbar | inlinevirtual |
| OnCanvasGroupChanged() | UnityEngine.UI.Selectable | inlineprotectedvirtual |
| OnCanvasHierarchyChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnDeselect(BaseEventData eventData) | UnityEngine.UI.Selectable | inlinevirtual |
| OnDestroy() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnDidApplyAnimationProperties() | UnityEngine.UI.Selectable | inlineprotectedvirtual |
| OnDisable() | UnityEngine.UI.Scrollbar | inlineprotectedvirtual |
| OnDrag(PointerEventData eventData) | UnityEngine.UI.Scrollbar | inlinevirtual |
| OnEnable() | UnityEngine.UI.Scrollbar | inlineprotectedvirtual |
| OnInitializePotentialDrag(PointerEventData eventData) | UnityEngine.UI.Scrollbar | inlinevirtual |
| OnMove(AxisEventData eventData) | UnityEngine.UI.Scrollbar | inlinevirtual |
| OnPointerDown(PointerEventData eventData) | UnityEngine.UI.Scrollbar | inlinevirtual |
| OnPointerEnter(PointerEventData eventData) | UnityEngine.UI.Selectable | inlinevirtual |
| OnPointerExit(PointerEventData eventData) | UnityEngine.UI.Selectable | inlinevirtual |
| OnPointerUp(PointerEventData eventData) | UnityEngine.UI.Scrollbar | inlinevirtual |
| OnRectTransformDimensionsChange() | UnityEngine.UI.Scrollbar | inlineprotectedvirtual |
| OnSelect(BaseEventData eventData) | UnityEngine.UI.Selectable | inlinevirtual |
| OnSetProperty() | UnityEngine.UI.Selectable | inlineprivate |
| OnTransformParentChanged() | UnityEngine.UI.Selectable | inlineprotectedvirtual |
| onValueChanged | UnityEngine.UI.Scrollbar | |
| operator bool(Object exists) | UnityEngine.Object | inlinestatic |
| operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
| operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
| print(object message) | UnityEngine.MonoBehaviour | inlinestatic |
| Rebuild(CanvasUpdate executing) | UnityEngine.UI.Scrollbar | inlinevirtual |
| reverseValue | UnityEngine.UI.Scrollbar | private |
| s_SelectableCount | UnityEngine.UI.Selectable | protectedstatic |
| s_Selectables | UnityEngine.UI.Selectable | protectedstatic |
| Scrollbar() | UnityEngine.UI.Scrollbar | inlineprotected |
| Select() | UnityEngine.UI.Selectable | inlinevirtual |
| Selectable() | UnityEngine.UI.Selectable | inlineprotected |
| Selectable() | UnityEngine.UI.Selectable | inlineprivatestatic |
| SelectionState enum name | UnityEngine.UI.Selectable | protected |
| Set(float input, bool sendCallback=true) | UnityEngine.UI.Scrollbar | inlineprivate |
| SetDirection(Scrollbar.Direction direction, bool includeRectLayouts) | UnityEngine.UI.Scrollbar | inline |
| SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
| SetValueWithoutNotify(float input) | UnityEngine.UI.Scrollbar | inlinevirtual |
| size | UnityEngine.UI.Scrollbar | |
| spriteState | UnityEngine.UI.Selectable | |
| Start() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| StartColorTween(Color targetColor, bool instant) | UnityEngine.UI.Selectable | inlineprivate |
| StartCoroutine(string methodName) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine(string methodName, [DefaultValue("null")] object value) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine_Auto(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StartCoroutineManaged(string methodName, object value) | UnityEngine.MonoBehaviour | private |
| StartCoroutineManaged2(IEnumerator enumerator) | UnityEngine.MonoBehaviour | private |
| stepSize | UnityEngine.UI.Scrollbar | private |
| StopAllCoroutines() | UnityEngine.MonoBehaviour | |
| StopCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StopCoroutine(Coroutine routine) | UnityEngine.MonoBehaviour | inline |
| StopCoroutine(string methodName) | UnityEngine.MonoBehaviour | |
| StopCoroutineFromEnumeratorManaged(IEnumerator routine) | UnityEngine.MonoBehaviour | private |
| StopCoroutineManaged(Coroutine routine) | UnityEngine.MonoBehaviour | private |
| targetGraphic | UnityEngine.UI.Selectable | |
| ToString() | UnityEngine.Object | inline |
| ToString(Object obj) | UnityEngine.Object | private |
| UnityEngine::UI::Selectable.transform | UnityEngine.Component | |
| UnityEngine::UI::ICanvasElement.transform | UnityEngine.UI.ICanvasElement | |
| Transition enum name | UnityEngine.UI.Selectable | |
| transition | UnityEngine.UI.Selectable | |
| TriggerAnimation(string triggername) | UnityEngine.UI.Selectable | inlineprivate |
| UIBehaviour() | UnityEngine.EventSystems.UIBehaviour | inlineprotected |
| Update() | UnityEngine.UI.Scrollbar | inlineprotectedvirtual |
| UpdateCachedReferences() | UnityEngine.UI.Scrollbar | inlineprivate |
| UpdateDrag(PointerEventData eventData) | UnityEngine.UI.Scrollbar | inlineprivate |
| UpdateVisuals() | UnityEngine.UI.Scrollbar | inlineprivate |
| useGUILayout | UnityEngine.MonoBehaviour | |
| value | UnityEngine.UI.Scrollbar | |