terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ spriteState

SpriteState UnityEngine.UI.Selectable.spriteState
getsetinherited

Definition at line 164 of file Selectable.cs.

165 {
166 [global::Cpp2ILInjected.Token(Token = "0x6000423")]
167 [global::Cpp2ILInjected.Address(RVA = "0x1FD8930", Offset = "0x1FD8930", Length = "0x10")]
168 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
169 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
170 get
171 {
172 throw null;
173 }
174 [global::Cpp2ILInjected.Token(Token = "0x6000424")]
175 [global::Cpp2ILInjected.Address(RVA = "0x1FD8940", Offset = "0x1FD8940", Length = "0x7C")]
176 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
177 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility[]), Member = "SetStruct", MemberTypeParameters = new object[] { typeof(SpriteState) }, MemberParameters = new object[]
178 {
179 typeof(ref SpriteState),
180 typeof(SpriteState)
181 }, ReturnType = typeof(bool))]
182 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Selectable), Member = "OnSetProperty", ReturnType = typeof(void))]
183 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
184 set
185 {
186 throw null;
187 }
188 }
class f__AnonymousType0<< Count > j__TPar