terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.EventSystems.PointerEventData Member List

This is the complete list of members for UnityEngine.EventSystems.PointerEventData, including all inherited members.

AbstractEventData()UnityEngine.EventSystems.AbstractEventDatainlineprotected
altitudeAngleUnityEngine.EventSystems.PointerEventData
azimuthAngleUnityEngine.EventSystems.PointerEventData
BaseEventData(EventSystem eventSystem)UnityEngine.EventSystems.BaseEventDatainline
buttonUnityEngine.EventSystems.PointerEventData
clickCountUnityEngine.EventSystems.PointerEventData
clickTimeUnityEngine.EventSystems.PointerEventData
currentInputModuleUnityEngine.EventSystems.BaseEventData
deltaUnityEngine.EventSystems.PointerEventData
draggingUnityEngine.EventSystems.PointerEventData
eligibleForClickUnityEngine.EventSystems.PointerEventData
enterEventCameraUnityEngine.EventSystems.PointerEventData
FramePressState enum nameUnityEngine.EventSystems.PointerEventData
fullyExitedUnityEngine.EventSystems.PointerEventData
hoveredUnityEngine.EventSystems.PointerEventData
InputButton enum nameUnityEngine.EventSystems.PointerEventData
IsPointerMoving()UnityEngine.EventSystems.PointerEventDatainline
IsScrolling()UnityEngine.EventSystems.PointerEventDatainline
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
k__BackingFieldUnityEngine.EventSystems.PointerEventDataprivate
lastPressUnityEngine.EventSystems.PointerEventData
m_EventSystemUnityEngine.EventSystems.BaseEventDataprivate
m_PointerPressUnityEngine.EventSystems.PointerEventDataprivate
m_UsedUnityEngine.EventSystems.AbstractEventDataprotected
pointerClickUnityEngine.EventSystems.PointerEventData
pointerCurrentRaycastUnityEngine.EventSystems.PointerEventData
pointerDragUnityEngine.EventSystems.PointerEventData
pointerEnterUnityEngine.EventSystems.PointerEventData
PointerEventData(EventSystem eventSystem)UnityEngine.EventSystems.PointerEventDatainline
pointerIdUnityEngine.EventSystems.PointerEventData
pointerPressUnityEngine.EventSystems.PointerEventData
pointerPressRaycastUnityEngine.EventSystems.PointerEventData
positionUnityEngine.EventSystems.PointerEventData
pressEventCameraUnityEngine.EventSystems.PointerEventData
pressPositionUnityEngine.EventSystems.PointerEventData
pressureUnityEngine.EventSystems.PointerEventData
radiusUnityEngine.EventSystems.PointerEventData
radiusVarianceUnityEngine.EventSystems.PointerEventData
rawPointerPressUnityEngine.EventSystems.PointerEventData
reenteredUnityEngine.EventSystems.PointerEventData
Reset()UnityEngine.EventSystems.AbstractEventDatainlinevirtual
scrollDeltaUnityEngine.EventSystems.PointerEventData
selectedObjectUnityEngine.EventSystems.BaseEventData
tangentialPressureUnityEngine.EventSystems.PointerEventData
ToString()UnityEngine.EventSystems.PointerEventDatainline
twistUnityEngine.EventSystems.PointerEventData
Use()UnityEngine.EventSystems.AbstractEventDatainlinevirtual
usedUnityEngine.EventSystems.AbstractEventData
useDragThresholdUnityEngine.EventSystems.PointerEventData
worldNormalUnityEngine.EventSystems.PointerEventData
worldPositionUnityEngine.EventSystems.PointerEventData