terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ pressPosition

Vector2 UnityEngine.EventSystems.PointerEventData.pressPosition
getset

Definition at line 251 of file PointerEventData.cs.

252 {
254 [global::Cpp2ILInjected.Token(Token = "0x60005A3")]
255 [global::Cpp2ILInjected.Address(RVA = "0x1FE3C94", Offset = "0x1FE3C94", Length = "0xC")]
256 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
257 get
258 {
259 throw null;
260 }
262 [global::Cpp2ILInjected.Token(Token = "0x60005A4")]
263 [global::Cpp2ILInjected.Address(RVA = "0x1FE3CA0", Offset = "0x1FE3CA0", Length = "0xC")]
264 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
265 set
266 {
267 throw null;
268 }
269 }
class f__AnonymousType0<< Count > j__TPar