terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ radius

Vector2 UnityEngine.EventSystems.PointerEventData.radius
getset

Definition at line 547 of file PointerEventData.cs.

548 {
550 [global::Cpp2ILInjected.Token(Token = "0x60005BF")]
551 [global::Cpp2ILInjected.Address(RVA = "0x1FE3DAC", Offset = "0x1FE3DAC", Length = "0xC")]
552 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
553 get
554 {
555 throw null;
556 }
558 [global::Cpp2ILInjected.Token(Token = "0x60005C0")]
559 [global::Cpp2ILInjected.Address(RVA = "0x1FE3DB8", Offset = "0x1FE3DB8", Length = "0xC")]
560 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
561 set
562 {
563 throw null;
564 }
565 }
class f__AnonymousType0<< Count > j__TPar