terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ pointerId

int UnityEngine.EventSystems.PointerEventData.pointerId
getset

Definition at line 188 of file PointerEventData.cs.

189 {
191 [global::Cpp2ILInjected.Token(Token = "0x600059D")]
192 [global::Cpp2ILInjected.Address(RVA = "0x1FE3C64", Offset = "0x1FE3C64", Length = "0x8")]
193 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
194 get
195 {
196 throw null;
197 }
199 [global::Cpp2ILInjected.Token(Token = "0x600059E")]
200 [global::Cpp2ILInjected.Address(RVA = "0x1FE3C6C", Offset = "0x1FE3C6C", Length = "0x8")]
201 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
202 set
203 {
204 throw null;
205 }
206 }
class f__AnonymousType0<< Count > j__TPar