terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ pointerDrag

GameObject UnityEngine.EventSystems.PointerEventData.pointerDrag
getset

Definition at line 79 of file PointerEventData.cs.

80 {
82 [global::Cpp2ILInjected.Token(Token = "0x6000593")]
83 [global::Cpp2ILInjected.Address(RVA = "0x1FE3BE0", Offset = "0x1FE3BE0", Length = "0x8")]
84 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
85 get
86 {
87 throw null;
88 }
90 [global::Cpp2ILInjected.Token(Token = "0x6000594")]
91 [global::Cpp2ILInjected.Address(RVA = "0x1FE3BE8", Offset = "0x1FE3BE8", Length = "0x8")]
92 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
93 set
94 {
95 throw null;
96 }
97 }
class f__AnonymousType0<< Count > j__TPar