terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ twist

float UnityEngine.EventSystems.PointerEventData.twist
getset

Definition at line 526 of file PointerEventData.cs.

527 {
529 [global::Cpp2ILInjected.Token(Token = "0x60005BD")]
530 [global::Cpp2ILInjected.Address(RVA = "0x1FE3D9C", Offset = "0x1FE3D9C", Length = "0x8")]
531 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
532 get
533 {
534 throw null;
535 }
537 [global::Cpp2ILInjected.Token(Token = "0x60005BE")]
538 [global::Cpp2ILInjected.Address(RVA = "0x1FE3DA4", Offset = "0x1FE3DA4", Length = "0x8")]
539 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
540 set
541 {
542 throw null;
543 }
544 }
class f__AnonymousType0<< Count > j__TPar