terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ altitudeAngle

float UnityEngine.EventSystems.PointerEventData.altitudeAngle
getset

Definition at line 484 of file PointerEventData.cs.

485 {
487 [global::Cpp2ILInjected.Token(Token = "0x60005B9")]
488 [global::Cpp2ILInjected.Address(RVA = "0x1FE3D7C", Offset = "0x1FE3D7C", Length = "0x8")]
489 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
490 get
491 {
492 throw null;
493 }
495 [global::Cpp2ILInjected.Token(Token = "0x60005BA")]
496 [global::Cpp2ILInjected.Address(RVA = "0x1FE3D84", Offset = "0x1FE3D84", Length = "0x8")]
497 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
498 set
499 {
500 throw null;
501 }
502 }
class f__AnonymousType0<< Count > j__TPar