terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ button

PointerEventData.InputButton UnityEngine.EventSystems.PointerEventData.button
getset

Definition at line 421 of file PointerEventData.cs.

422 {
424 [global::Cpp2ILInjected.Token(Token = "0x60005B3")]
425 [global::Cpp2ILInjected.Address(RVA = "0x1FE3D4C", Offset = "0x1FE3D4C", Length = "0x8")]
426 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
427 get
428 {
429 throw null;
430 }
432 [global::Cpp2ILInjected.Token(Token = "0x60005B4")]
433 [global::Cpp2ILInjected.Address(RVA = "0x1FE3D54", Offset = "0x1FE3D54", Length = "0x8")]
434 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
435 set
436 {
437 throw null;
438 }
439 }
class f__AnonymousType0<< Count > j__TPar