terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ fullyExited

bool UnityEngine.EventSystems.PointerEventData.fullyExited
getset

Definition at line 589 of file PointerEventData.cs.

590 {
592 [global::Cpp2ILInjected.Token(Token = "0x60005C3")]
593 [global::Cpp2ILInjected.Address(RVA = "0x1FE3DDC", Offset = "0x1FE3DDC", Length = "0x8")]
594 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
595 get
596 {
597 throw null;
598 }
600 [global::Cpp2ILInjected.Token(Token = "0x60005C4")]
601 [global::Cpp2ILInjected.Address(RVA = "0x1FE3DE4", Offset = "0x1FE3DE4", Length = "0xC")]
602 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
603 set
604 {
605 throw null;
606 }
607 }
class f__AnonymousType0<< Count > j__TPar