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| void  | FontTextureChanged () | 
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| TextGenerationSettings  | GetGenerationSettings (Vector2 extents) | 
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| virtual void  | CalculateLayoutInputHorizontal () | 
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| virtual void  | CalculateLayoutInputVertical () | 
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| virtual Material  | GetModifiedMaterial (Material baseMaterial) | 
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| virtual void  | Cull (Rect clipRect, bool validRect) | 
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| virtual void  | SetClipRect (Rect clipRect, bool validRect) | 
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| virtual void  | SetClipSoftness (Vector2 clipSoftness) | 
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| virtual void  | ParentMaskStateChanged () | 
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| virtual void  | RecalculateClipping () | 
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| virtual void  | RecalculateMasking () | 
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| virtual void  | SetAllDirty () | 
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| virtual void  | SetLayoutDirty () | 
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| virtual void  | SetVerticesDirty () | 
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| virtual void  | SetMaterialDirty () | 
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| void  | SetRaycastDirty () | 
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| virtual void  | OnCullingChanged () | 
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| virtual void  | Rebuild (CanvasUpdate update) | 
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| virtual void  | LayoutComplete () | 
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| virtual void  | GraphicUpdateComplete () | 
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| virtual void  | SetNativeSize () | 
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| virtual bool  | Raycast (Vector2 sp, Camera eventCamera) | 
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| Vector2  | PixelAdjustPoint (Vector2 point) | 
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| Rect  | GetPixelAdjustedRect () | 
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| virtual void  | CrossFadeColor (Color targetColor, float duration, bool ignoreTimeScale, bool useAlpha) | 
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| virtual void  | CrossFadeColor (Color targetColor, float duration, bool ignoreTimeScale, bool useAlpha, bool useRGB) | 
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| virtual void  | CrossFadeAlpha (float alpha, float duration, bool ignoreTimeScale) | 
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| void  | RegisterDirtyLayoutCallback (UnityAction action) | 
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| void  | UnregisterDirtyLayoutCallback (UnityAction action) | 
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| void  | RegisterDirtyVerticesCallback (UnityAction action) | 
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| void  | UnregisterDirtyVerticesCallback (UnityAction action) | 
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| void  | RegisterDirtyMaterialCallback (UnityAction action) | 
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| void  | UnregisterDirtyMaterialCallback (UnityAction action) | 
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| virtual bool  | IsActive () | 
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| bool  | IsDestroyed () | 
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| bool  | IsDestroyed () | 
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| bool  | IsInvoking () | 
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| bool  | IsInvoking (string methodName) | 
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| void  | CancelInvoke () | 
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| void  | CancelInvoke (string methodName) | 
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| void  | Invoke (string methodName, float time) | 
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| void  | InvokeRepeating (string methodName, float time, float repeatRate) | 
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| Coroutine  | StartCoroutine (string methodName) | 
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| Coroutine  | StartCoroutine (string methodName, [DefaultValue("null")] object value) | 
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| Coroutine  | StartCoroutine (IEnumerator routine) | 
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| Coroutine  | StartCoroutine_Auto (IEnumerator routine) | 
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| void  | StopCoroutine (IEnumerator routine) | 
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| void  | StopCoroutine (Coroutine routine) | 
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| void  | StopCoroutine (string methodName) | 
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| void  | StopAllCoroutines () | 
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| Component  | GetComponent (Type type) | 
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| T  | GetComponent< T > () | 
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| Component  | GetComponentInChildren (Type t, bool includeInactive) | 
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| T  | GetComponentInChildren< T > () | 
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| T[]  | GetComponentsInChildren< T > (bool includeInactive) | 
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| void  | GetComponentsInChildren< T > (bool includeInactive, List< T > result) | 
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| void  | GetComponentsInChildren< T > (List< T > results) | 
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| Component  | GetComponentInParent (Type t, bool includeInactive) | 
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| T  | GetComponentInParent< T > () | 
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| T[]  | GetComponentsInParent< T > (bool includeInactive) | 
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| void  | GetComponentsInParent< T > (bool includeInactive, List< T > results) | 
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| T[]  | GetComponentsInParent< T > () | 
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| void  | GetComponents (Type type, List< Component > results) | 
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| void  | GetComponents< T > (List< T > results) | 
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| T[]  | GetComponents< T > () | 
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| unsafe int  | GetInstanceID () | 
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| override int  | GetHashCode () | 
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| override bool  | Equals (object other) | 
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| static void  | Destroy (Object obj, [DefaultValue("0.0F")] float t) | 
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| static void  | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | 
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| static Object[]  | FindObjectsOfType (Type type, bool includeInactive) | 
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| static void  | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) | 
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| override string  | ToString () | 
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 | 
| TextGenerator  | cachedTextGenerator [get, set] | 
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| TextGenerator  | cachedTextGeneratorForLayout [get, set] | 
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| override Texture  | mainTexture [get, set] | 
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| Font  | font [get, set] | 
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| virtual string  | text [get, set] | 
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| bool  | supportRichText [get, set] | 
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| bool  | resizeTextForBestFit [get, set] | 
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| int  | resizeTextMinSize [get, set] | 
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| int  | resizeTextMaxSize [get, set] | 
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| TextAnchor  | alignment [get, set] | 
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| bool  | alignByGeometry [get, set] | 
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| int  | fontSize [get, set] | 
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| HorizontalWrapMode  | horizontalOverflow [get, set] | 
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| VerticalWrapMode  | verticalOverflow [get, set] | 
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| float  | lineSpacing [get, set] | 
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| FontStyle  | fontStyle [get, set] | 
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| float  | pixelsPerUnit [get, set] | 
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| virtual float  | minWidth [get, set] | 
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| virtual float  | preferredWidth [get, set] | 
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| virtual float  | flexibleWidth [get, set] | 
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| virtual float  | minHeight [get, set] | 
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| virtual float  | preferredHeight [get, set] | 
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| virtual float  | flexibleHeight [get, set] | 
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| virtual int  | layoutPriority [get, set] | 
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| MaskableGraphic.CullStateChangedEvent  | onCullStateChanged [get, set] | 
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| bool  | maskable [get, set] | 
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| bool  | isMaskingGraphic [get, set] | 
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| Rect  | rootCanvasRect [get, set] | 
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| static Material  | defaultGraphicMaterial [get, set] | 
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| virtual Color  | color [get, set] | 
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| virtual bool  | raycastTarget [get, set] | 
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| Vector4  | raycastPadding [get, set] | 
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| bool  | useLegacyMeshGeneration [get, set] | 
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| int  | depth [get, set] | 
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| RectTransform  | rectTransform [get, set] | 
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| RectTransform  | rectTransform [get] | 
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| Canvas  | canvas [get, set] | 
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| CanvasRenderer  | canvasRenderer [get, set] | 
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| virtual Material  | defaultMaterial [get, set] | 
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| virtual Material  | material [get, set] | 
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| virtual Material  | materialForRendering [get, set] | 
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| static Mesh  | workerMesh [get, set] | 
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| bool  | useGUILayout [get, set] | 
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| bool  | enabled [get, set] | 
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| bool  | isActiveAndEnabled [get, set] | 
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| Transform  | transform [get, set] | 
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| Transform  | transform [get] | 
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| GameObject  | gameObject [get, set] | 
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| GameObject  | gameObject [get] | 
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| string  | name [get, set] | 
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| HideFlags  | hideFlags [set] | 
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 | 
| void  | UpdateCull (bool cull) | 
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| void  | UpdateClipParent () | 
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| GameObject UnityEngine.UI.IClippable.  | get_gameObject () | 
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| void  | CacheCanvas () | 
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| void  | DoMeshGeneration () | 
|   | 
| void  | DoLegacyMeshGeneration () | 
|   | 
| Transform UnityEngine.UI.ICanvasElement.  | get_transform () | 
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| static bool  | IsInvoking ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | 
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| static void  | CancelInvoke ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | 
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| static void  | Internal_CancelInvokeAll ([NotNull("NullExceptionObject")] MonoBehaviour self) | 
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| static bool  | Internal_IsInvokingAll ([NotNull("NullExceptionObject")] MonoBehaviour self) | 
|   | 
| static void  | InvokeDelayed ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | 
|   | 
| static bool  | IsObjectMonoBehaviour ([NotNull("NullExceptionObject")] Object obj) | 
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| Coroutine  | StartCoroutineManaged (string methodName, object value) | 
|   | 
| Coroutine  | StartCoroutineManaged2 (IEnumerator enumerator) | 
|   | 
| void  | StopCoroutineManaged (Coroutine routine) | 
|   | 
| void  | StopCoroutineFromEnumeratorManaged (IEnumerator routine) | 
|   | 
| void  | GetComponentsForListInternal (Type searchType, object resultList) | 
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| IntPtr  | GetCachedPtr () | 
|   | 
| static string  | ToString (Object obj) | 
|   | 
| static int  | GetOffsetOfInstanceIDInCPlusPlusObject () | 
|   | 
| static Object  | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) | 
|   | 
| static string  | GetName ([NotNull("NullExceptionObject")] Object obj) | 
|   | 
| static void  | SetName ([NotNull("NullExceptionObject")] Object obj, string name) | 
|   | 
| static Object  | Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot) | 
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Definition at line 11 of file Text.cs.