terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
UnityEngine.Rect Struct Reference
+ Inheritance diagram for UnityEngine.Rect:
+ Collaboration diagram for UnityEngine.Rect:

Public Member Functions

 Rect (float x, float y, float width, float height)
 
 Rect (Vector2 position, Vector2 size)
 
bool Contains (Vector2 point)
 
bool Contains (Vector3 point)
 
bool Overlaps (Rect other)
 
bool Overlaps (Rect other, bool allowInverse)
 
override int GetHashCode ()
 
override bool Equals (object other)
 
bool Equals (Rect other)
 
override string ToString ()
 
string ToString (string format, IFormatProvider formatProvider)
 
bool Equals (T other)
 
string ToString (string format, global::System.IFormatProvider formatProvider)
 

Static Public Member Functions

static Rect MinMaxRect (float xmin, float ymin, float xmax, float ymax)
 
static bool operator!= (Rect lhs, Rect rhs)
 
static bool operator== (Rect lhs, Rect rhs)
 

Properties

static Rect zero [get, set]
 
float x [get, set]
 
float y [get, set]
 
Vector2 position [get, set]
 
Vector2 center [get, set]
 
Vector2 min [get, set]
 
Vector2 max [get, set]
 
float width [get, set]
 
float height [get, set]
 
Vector2 size [get, set]
 
float xMin [get, set]
 
float yMin [get, set]
 
float xMax [get, set]
 
float yMax [get, set]
 

Static Private Member Functions

static Rect OrderMinMax (Rect rect)
 

Private Attributes

float m_XMin
 
float m_YMin
 
float m_Width
 
float m_Height
 

Detailed Description

Definition at line 14 of file Rect.cs.


The documentation for this struct was generated from the following file: