terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Public Member Functions | |
VertexHelper () | |
VertexHelper (Mesh m) | |
void | Dispose () |
void | Clear () |
void | PopulateUIVertex (ref UIVertex vertex, int i) |
void | SetUIVertex (UIVertex vertex, int i) |
void | FillMesh (Mesh mesh) |
void | AddVert (Vector3 position, Color32 color, Vector4 uv0, Vector4 uv1, Vector4 uv2, Vector4 uv3, Vector3 normal, Vector4 tangent) |
void | AddVert (Vector3 position, Color32 color, Vector4 uv0, Vector4 uv1, Vector3 normal, Vector4 tangent) |
void | AddVert (Vector3 position, Color32 color, Vector4 uv0) |
void | AddVert (UIVertex v) |
void | AddTriangle (int idx0, int idx1, int idx2) |
void | AddUIVertexQuad (UIVertex[] verts) |
void | AddUIVertexStream (List< UIVertex > verts, List< int > indices) |
void | AddUIVertexTriangleStream (List< UIVertex > verts) |
void | GetUIVertexStream (List< UIVertex > stream) |
Properties | |
int | currentVertCount [get, set] |
int | currentIndexCount [get, set] |
Private Member Functions | |
void | InitializeListIfRequired () |
Static Private Member Functions | |
static | VertexHelper () |
Private Attributes | |
List< Vector3 > | m_Positions |
List< Color32 > | m_Colors |
List< Vector4 > | m_Uv0S |
List< Vector4 > | m_Uv1S |
List< Vector4 > | m_Uv2S |
List< Vector4 > | m_Uv3S |
List< Vector3 > | m_Normals |
List< Vector4 > | m_Tangents |
List< int > | m_Indices |
bool | m_ListsInitalized |
Static Private Attributes | |
static readonly Vector4 | s_DefaultTangent |
static readonly Vector3 | s_DefaultNormal |
Definition at line 10 of file VertexHelper.cs.