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| void  | SetColor (Color color) | 
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| Color  | GetColor () | 
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| void  | EnableRectClipping (Rect rect) | 
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| void  | DisableRectClipping () | 
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| void  | SetMaterial (Material material, int index) | 
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| void  | SetPopMaterial (Material material, int index) | 
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| void  | SetTexture (Texture texture) | 
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| void  | SetAlphaTexture (Texture texture) | 
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| void  | SetMesh (Mesh mesh) | 
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| void  | Clear () | 
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| void  | SetMaterial (Material material, Texture texture) | 
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| Component  | GetComponent (Type type) | 
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| T  | GetComponent< T > () | 
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| Component  | GetComponentInChildren (Type t, bool includeInactive) | 
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| T  | GetComponentInChildren< T > () | 
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| T[]  | GetComponentsInChildren< T > (bool includeInactive) | 
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| void  | GetComponentsInChildren< T > (bool includeInactive, List< T > result) | 
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| void  | GetComponentsInChildren< T > (List< T > results) | 
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| Component  | GetComponentInParent (Type t, bool includeInactive) | 
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| T  | GetComponentInParent< T > () | 
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| T[]  | GetComponentsInParent< T > (bool includeInactive) | 
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| void  | GetComponentsInParent< T > (bool includeInactive, List< T > results) | 
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| T[]  | GetComponentsInParent< T > () | 
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| void  | GetComponents (Type type, List< Component > results) | 
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| void  | GetComponents< T > (List< T > results) | 
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| T[]  | GetComponents< T > () | 
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| unsafe int  | GetInstanceID () | 
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| override int  | GetHashCode () | 
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| override bool  | Equals (object other) | 
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| static void  | Destroy (Object obj, [DefaultValue("0.0F")] float t) | 
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| static void  | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | 
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| static Object[]  | FindObjectsOfType (Type type, bool includeInactive) | 
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| static void  | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) | 
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| override string  | ToString () | 
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| static void  | SplitUIVertexStreams (List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents, List< int > indices) | 
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| static void  | CreateUIVertexStream (List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents, List< int > indices) | 
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| static void  | AddUIVertexStream (List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents) | 
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| static implicit  | operator bool (Object exists) | 
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| static Object  | Instantiate (Object original, Vector3 position, Quaternion rotation) | 
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| static Object  | Instantiate (Object original) | 
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| static T  | Instantiate< T > (T original) | 
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| static T  | Instantiate< T > (T original, Vector3 position, Quaternion rotation) | 
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| static void  | Destroy (Object obj) | 
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| static void  | DestroyImmediate (Object obj) | 
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| static T[]  | FindObjectsOfType< T > () | 
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| static bool  | operator== (Object x, Object y) | 
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| static bool  | operator!= (Object x, Object y) | 
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| static void  | SplitIndicesStreamsInternal (object verts, object indices) | 
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| static void  | SplitUIVertexStreamsInternal (object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents) | 
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| static void  | CreateUIVertexStreamInternal (object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents, object indices) | 
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| void  | SetColor_Injected (ref Color color) | 
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| void  | GetColor_Injected (out Color ret) | 
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| void  | EnableRectClipping_Injected (ref Rect rect) | 
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| void  | set_clippingSoftness_Injected (ref Vector2 value) | 
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| void  | GetComponentsForListInternal (Type searchType, object resultList) | 
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| IntPtr  | GetCachedPtr () | 
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| static string  | ToString (Object obj) | 
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| static int  | GetOffsetOfInstanceIDInCPlusPlusObject () | 
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| static Object  | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) | 
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| static string  | GetName ([NotNull("NullExceptionObject")] Object obj) | 
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| static void  | SetName ([NotNull("NullExceptionObject")] Object obj, string name) | 
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| static Object  | Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot) | 
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Definition at line 14 of file CanvasRenderer.cs.