terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.UI.FontData Class Reference
+ Inheritance diagram for UnityEngine.UI.FontData:
+ Collaboration diagram for UnityEngine.UI.FontData:

Public Member Functions

 FontData ()
 

Properties

static FontData defaultFontData [get, set]
 
Font font [get, set]
 
int fontSize [get, set]
 
FontStyle fontStyle [get, set]
 
bool bestFit [get, set]
 
int minSize [get, set]
 
int maxSize [get, set]
 
TextAnchor alignment [get, set]
 
bool alignByGeometry [get, set]
 
bool richText [get, set]
 
HorizontalWrapMode horizontalOverflow [get, set]
 
VerticalWrapMode verticalOverflow [get, set]
 
float lineSpacing [get, set]
 

Private Member Functions

void UnityEngine.ISerializationCallbackReceiver. OnBeforeSerialize ()
 
void UnityEngine.ISerializationCallbackReceiver. OnAfterDeserialize ()
 

Private Attributes

Font m_Font
 
int m_FontSize
 
FontStyle m_FontStyle
 
bool m_BestFit
 
int m_MinSize
 
int m_MaxSize
 
TextAnchor m_Alignment
 
bool m_AlignByGeometry
 
bool m_RichText
 
HorizontalWrapMode m_HorizontalOverflow
 
VerticalWrapMode m_VerticalOverflow
 
float m_LineSpacing
 

Detailed Description

Definition at line 10 of file FontData.cs.


The documentation for this class was generated from the following file: