terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 4427 of file Main.cs.
Referenced by Terraria.Main.DoDraw_DrawNPCsBehindTiles(), Terraria.Main.DoDraw_DrawNPCsOverTiles(), Terraria.Main.DoDraw_Tiles_NonSolid(), Terraria.Main.DoDraw_Tiles_Solid(), Terraria.Main.DoDraw_WallsTilesNPCs(), Terraria.Graphics.Effects.OverlayManager.Draw(), Terraria.Main.DrawCachedProjs(), Terraria.Main.DrawDust(), Terraria.GameContent.Drawing.TileDrawing.DrawEntities_DisplayDolls(), Terraria.GameContent.Drawing.TileDrawing.DrawEntities_HatRacks(), Terraria.Main.DrawProj_LightsBane(), Terraria.Main.DrawProjectiles(), Terraria.Main.DrawSuperSpecialProjectiles(), Terraria.GameContent.Drawing.TileDrawing.DrawTilesThreaded(), Terraria.Main.DrawWallOfStars(), Terraria.GameContent.Drawing.WallDrawing.DrawWallsThreaded(), Terraria.GameContent.Animations.StardewValleyAnimation.GetMatrixForAnimation(), Terraria.GameContent.Drawing.TileDrawing.PostDrawTiles(), Terraria.Main.PrepareDrawnEntityDrawing(), Terraria.Main.WaitBackgroundDrawThreads(), Terraria.GameContent.Drawing.TileDrawing.WaitDrawThreads(), and Terraria.GameContent.Drawing.WallDrawing.WaitDrawThreads().