terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DoDraw_WallsTilesNPCs()

void Terraria.Main.DoDraw_WallsTilesNPCs ( )
inlineprivate

Definition at line 17275 of file Main.cs.

17276 {
17277 int num = 1;
17278 this.CacheNPCDraws();
17279 this.CacheProjDraws();
17281 int num2 = 1;
17282 this.DrawCachedNPCs(drawCacheNPCsMoonMoon, num2 != 0);
17283 this.DoDraw_WallsAndBlacks();
17284 this.DrawWoF();
17285 this.DrawBackGore();
17286 if (num == 0)
17287 {
17288 }
17290 int num3 = 1;
17291 this.DrawCachedNPCs(drawCacheNPCsBehindNonSolidTiles, num3 != 0);
17292 this.DoDraw_Tiles_NonSolid();
17293 this.DoDraw_Waterfalls();
17294 int myPlayer = Main.myPlayer;
17295 SamplerState defaultSamplerState = Main.DefaultSamplerState;
17296 Matrix transform = Main.Transform;
17297 SamplerState defaultSamplerState2 = Main.DefaultSamplerState;
17299 Main.FlushBatches();
17300 }
class f__AnonymousType0<< Count > j__TPar
void DrawBackGore()
Definition Main.cs:17402
void DoDraw_Tiles_NonSolid()
Definition Main.cs:17325
static int myPlayer
Definition Main.cs:2337
void DoDraw_Waterfalls()
Definition Main.cs:17303
List< int > DrawCacheNPCsBehindNonSolidTiles
Definition Main.cs:20983
void DrawWoF()
Definition Main.cs:11243
void CacheProjDraws()
Definition Main.cs:11175
void DrawCachedNPCs(List< int > npcCache, bool behindTiles)
Definition Main.cs:11181
List< int > DrawCacheNPCsMoonMoon
Definition Main.cs:20974
void DoDraw_WallsAndBlacks()
Definition Main.cs:17411
void CacheNPCDraws()
Definition Main.cs:11169
static void Transform(Matrix value, Quaternion rotation, [Out] Matrix result)
Definition Matrix.cs:260

References Terraria.Main.CacheNPCDraws(), Terraria.Main.CacheProjDraws(), Terraria.Main.DefaultSamplerState, Terraria.Main.DoDraw_Tiles_NonSolid(), Terraria.Main.DoDraw_WallsAndBlacks(), Terraria.Main.DoDraw_Waterfalls(), Terraria.Main.DrawBackGore(), Terraria.Main.DrawCachedNPCs(), Terraria.Main.DrawCacheNPCsBehindNonSolidTiles, Terraria.Main.DrawCacheNPCsMoonMoon, Terraria.Main.DrawWoF(), Terraria.Main.FlushBatches(), j__TPar, Terraria.Main.myPlayer, and Terraria.Main.Transform.