terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawWallOfStars()

static void Terraria.Main.DrawWallOfStars ( )
inlinestatic

Definition at line 13379 of file Main.cs.

13380 {
13381 SamplerState defaultSamplerState = Main.DefaultSamplerState;
13382 Matrix transform = Main.Transform;
13383 if (!true)
13384 {
13385 }
13386 IEntitySource noneSource = Projectile.GetNoneSource();
13387 int num = 1;
13388 if (num == 0)
13389 {
13390 }
13391 int value = num.m_value;
13392 if (!true)
13393 {
13394 }
13395 int myPlayer = Main.myPlayer;
13396 int screenWidth = Main.screenWidth;
13397 int screenHeight = Main.screenHeight;
13399 }
class f__AnonymousType0<< Count > j__TPar
static int myPlayer
Definition Main.cs:2337
static Microsoft.Xna.Framework.Vector2 screenPosition
Definition Main.cs:1973
static int screenHeight
Definition Main.cs:2015
static int screenWidth
Definition Main.cs:2001
static void Transform(Matrix value, Quaternion rotation, [Out] Matrix result)
Definition Matrix.cs:260

References Terraria.Main.DefaultSamplerState, Terraria.Projectile.GetNoneSource(), j__TPar, Terraria.Main.myPlayer, Terraria.Main.screenHeight, Terraria.Main.screenPosition, Terraria.Main.screenWidth, Terraria.Main.Transform, and System.value.