terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PostDrawTiles()

void Terraria.GameContent.Drawing.TileDrawing.PostDrawTiles ( bool solidLayer,
bool forRenderTargets,
bool intoRenderTargets )
inline

Definition at line 433 of file TileDrawing.cs.

434 {
435 if (!true)
436 {
437 }
438 SamplerState defaultSamplerState = Main.DefaultSamplerState;
439 Matrix transform = Main.Transform;
440 this.DrawMultiTileVines();
441 this.DrawMultiTileGrass();
442 this.DrawVoidLenses();
444 this.DrawMasterTrophies();
445 this.DrawGrass();
447 this.DrawTrees();
448 this.DrawVines();
449 this.DrawReverseVines();
452 }
class f__AnonymousType0<< Count > j__TPar
static void Transform(Matrix value, Quaternion rotation, [Out] Matrix result)
Definition Matrix.cs:260

References Terraria.Main.DefaultSamplerState, Terraria.GameContent.Drawing.TileDrawing.DrawAnyDirectionalGrass(), Terraria.GameContent.Drawing.TileDrawing.DrawEntities_DisplayDolls(), Terraria.GameContent.Drawing.TileDrawing.DrawEntities_HatRacks(), Terraria.GameContent.Drawing.TileDrawing.DrawGrass(), Terraria.GameContent.Drawing.TileDrawing.DrawMasterTrophies(), Terraria.GameContent.Drawing.TileDrawing.DrawMultiTileGrass(), Terraria.GameContent.Drawing.TileDrawing.DrawMultiTileVines(), Terraria.GameContent.Drawing.TileDrawing.DrawReverseVines(), Terraria.GameContent.Drawing.TileDrawing.DrawTeleportationPylons(), Terraria.GameContent.Drawing.TileDrawing.DrawTrees(), Terraria.GameContent.Drawing.TileDrawing.DrawVines(), Terraria.GameContent.Drawing.TileDrawing.DrawVoidLenses(), j__TPar, and Terraria.Main.Transform.

Referenced by Terraria.Main.DrawTileEntities(), Terraria.Main.RenderTiles(), and Terraria.Main.RenderTiles2().