Terraria v1.4.4.9
Terraria source code documentation
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System.IO.RandomAccess Member List

This is the complete list of members for System.IO.RandomAccess, including all inherited members.

AllocateCallback()System.IO.RandomAccessinlineprivatestatic
bufferSystem.IO.RandomAccessprivate
bufferSystem.IO.RandomAccessprivate
cancellationTokenSystem.IO.RandomAccessprivate
cancellationTokenSystem.IO.RandomAccessprivate
CanUseScatterGatherWindowsAPIs(SafeFileHandle handle)System.IO.RandomAccessinlineprivatestatic
CleanupScatterGatherBuffers(MemoryHandle[] handlesToDispose, IntPtr segmentsPtr)System.IO.RandomAccessinlineprivatestatic
fileOffsetSystem.IO.RandomAccessprivate
fileOffsetSystem.IO.RandomAccessprivate
GetFileLength(SafeFileHandle handle)System.IO.RandomAccessinlinepackagestatic
GetLength(SafeFileHandle handle)System.IO.RandomAccessinlinestatic
GetNativeOverlappedForAsyncHandle(ThreadPoolBoundHandle threadPoolBinding, long fileOffset, CallbackResetEvent resetEvent)System.IO.RandomAccessinlineprivatestatic
GetNativeOverlappedForSyncHandle(SafeFileHandle handle, long fileOffset)System.IO.RandomAccessinlineprivatestatic
Read(SafeFileHandle handle, Span< byte > buffer, long fileOffset)System.IO.RandomAccessinlinestatic
Read(SafeFileHandle handle, IReadOnlyList< Memory< byte > > buffers, long fileOffset)System.IO.RandomAccessinlinestatic
ReadAsync(SafeFileHandle handle, Memory< byte > buffer, long fileOffset, CancellationToken cancellationToken=default(CancellationToken))System.IO.RandomAccessinlinestatic
ReadAsync(SafeFileHandle handle, IReadOnlyList< Memory< byte > > buffers, long fileOffset, CancellationToken cancellationToken=default(CancellationToken))System.IO.RandomAccessinlinestatic
ReadAtOffset(SafeFileHandle handle, Span< byte > buffer, long fileOffset)System.IO.RandomAccessinlinepackagestatic
ReadAtOffsetAsync(SafeFileHandle handle, Memory< byte > buffer, long fileOffset, CancellationToken cancellationToken, OSFileStreamStrategy strategy=null)System.IO.RandomAccessinlinepackagestatic
ReadFileScatterAsync(SafeFileHandle handle, IntPtr segmentsPtr, int bytesToRead, long fileOffset, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
ReadScatterAtOffset(SafeFileHandle handle, IReadOnlyList< Memory< byte > > buffers, long fileOffset)System.IO.RandomAccessinlinepackagestatic
ReadScatterAtOffsetAsync(SafeFileHandle handle, IReadOnlyList< Memory< byte > > buffers, long fileOffset, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
ReadScatterAtOffsetMultipleSyscallsAsync(SafeFileHandle handle, IReadOnlyList< Memory< byte > > buffers, long fileOffset, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
ReadScatterAtOffsetSingleSyscallAsync(SafeFileHandle handle, MemoryHandle[] handlesToDispose, IntPtr segmentsPtr, long fileOffset, int totalBytes, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
ReadSyncUsingAsyncHandle(SafeFileHandle handle, Span< byte > buffer, long fileOffset)System.IO.RandomAccessinlineprivatestatic
s_cachedPageSizeSystem.IO.RandomAccessprivatestatic
s_callbackSystem.IO.RandomAccessprivatestatic
ScheduleSyncReadAtOffsetAsync(SafeFileHandle handle, Memory< byte > buffer, long fileOffset, CancellationToken cancellationToken, OSFileStreamStrategy strategy)System.IO.RandomAccessinlineprivatestatic
ScheduleSyncReadScatterAtOffsetAsync(SafeFileHandle handle, IReadOnlyList< Memory< byte > > buffers, long fileOffset, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
ScheduleSyncWriteAtOffsetAsync(SafeFileHandle handle, ReadOnlyMemory< byte > buffer, long fileOffset, CancellationToken cancellationToken, OSFileStreamStrategy strategy)System.IO.RandomAccessinlineprivatestatic
ScheduleSyncWriteGatherAtOffsetAsync(SafeFileHandle handle, IReadOnlyList< ReadOnlyMemory< byte > > buffers, long fileOffset, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
strategySystem.IO.RandomAccessprivate
strategySystem.IO.RandomAccessprivate
TryPrepareScatterGatherBuffers< T, THandler >(IReadOnlyList< T > buffers, THandler handler, [NotNullWhen(true)] out MemoryHandle[] handlesToDispose, out IntPtr segmentsPtr, out int totalBytes)System.IO.RandomAccessinlineprivatestatic
unsafe(SafeFileHandle.OverlappedValueTaskSource vts, int errorCode) QueueAsyncReadFile(SafeFileHandle handleSystem.IO.RandomAccessprivatestatic
unsafe(SafeFileHandle.OverlappedValueTaskSource vts, int errorCode) QueueAsyncWriteFile(SafeFileHandle handleSystem.IO.RandomAccessprivatestatic
ValidateBuffers< T >(IReadOnlyList< T > buffers)System.IO.RandomAccessinlineprivatestatic
ValidateInput(SafeFileHandle handle, long fileOffset)System.IO.RandomAccessinlineprivatestatic
Write(SafeFileHandle handle, ReadOnlySpan< byte > buffer, long fileOffset)System.IO.RandomAccessinlinestatic
Write(SafeFileHandle handle, IReadOnlyList< ReadOnlyMemory< byte > > buffers, long fileOffset)System.IO.RandomAccessinlinestatic
WriteAsync(SafeFileHandle handle, ReadOnlyMemory< byte > buffer, long fileOffset, CancellationToken cancellationToken=default(CancellationToken))System.IO.RandomAccessinlinestatic
WriteAsync(SafeFileHandle handle, IReadOnlyList< ReadOnlyMemory< byte > > buffers, long fileOffset, CancellationToken cancellationToken=default(CancellationToken))System.IO.RandomAccessinlinestatic
WriteAtOffset(SafeFileHandle handle, ReadOnlySpan< byte > buffer, long fileOffset)System.IO.RandomAccessinlinepackagestatic
WriteAtOffsetAsync(SafeFileHandle handle, ReadOnlyMemory< byte > buffer, long fileOffset, CancellationToken cancellationToken, OSFileStreamStrategy strategy=null)System.IO.RandomAccessinlinepackagestatic
WriteFileGatherAsync(SafeFileHandle handle, IntPtr segmentsPtr, int bytesToWrite, long fileOffset, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
WriteGatherAtOffset(SafeFileHandle handle, IReadOnlyList< ReadOnlyMemory< byte > > buffers, long fileOffset)System.IO.RandomAccessinlinepackagestatic
WriteGatherAtOffsetAsync(SafeFileHandle handle, IReadOnlyList< ReadOnlyMemory< byte > > buffers, long fileOffset, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
WriteGatherAtOffsetMultipleSyscallsAsync(SafeFileHandle handle, IReadOnlyList< ReadOnlyMemory< byte > > buffers, long fileOffset, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
WriteGatherAtOffsetSingleSyscallAsync(SafeFileHandle handle, MemoryHandle[] handlesToDispose, IntPtr segmentsPtr, long fileOffset, int totalBytes, CancellationToken cancellationToken)System.IO.RandomAccessinlineprivatestatic
WriteSyncUsingAsyncHandle(SafeFileHandle handle, ReadOnlySpan< byte > buffer, long fileOffset)System.IO.RandomAccessinlineprivatestatic