Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Read() [1/2]

static long System.IO.RandomAccess.Read ( SafeFileHandle handle,
IReadOnlyList< Memory< byte > > buffers,
long fileOffset )
inlinestatic

Definition at line 107 of file RandomAccess.cs.

108 {
112 }
static void ValidateInput(SafeFileHandle handle, long fileOffset)
static long ReadScatterAtOffset(SafeFileHandle handle, IReadOnlyList< Memory< byte > > buffers, long fileOffset)
static Memory< byte > long fileOffset

References System.buffers, System.IO.RandomAccess.fileOffset, System.handle, System.IO.RandomAccess.ReadScatterAtOffset(), and System.IO.RandomAccess.ValidateInput().