Terraria v1.4.4.9
Terraria source code documentation
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◆ Write() [1/2]

static void System.IO.RandomAccess.Write ( SafeFileHandle handle,
IReadOnlyList< ReadOnlyMemory< byte > > buffers,
long fileOffset )
inlinestatic

Definition at line 141 of file RandomAccess.cs.

142 {
146 }
static void ValidateInput(SafeFileHandle handle, long fileOffset)
static void WriteGatherAtOffset(SafeFileHandle handle, IReadOnlyList< ReadOnlyMemory< byte > > buffers, long fileOffset)
static Memory< byte > long fileOffset

References System.buffers, System.IO.RandomAccess.fileOffset, System.handle, System.IO.RandomAccess.ValidateInput(), and System.IO.RandomAccess.WriteGatherAtOffset().