Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteAsync() [2/2]

static ValueTask System.IO.RandomAccess.WriteAsync ( SafeFileHandle handle,
ReadOnlyMemory< byte > buffer,
long fileOffset,
CancellationToken cancellationToken = default(CancellationToken) )
inlinestatic

Definition at line 148 of file RandomAccess.cs.

149 {
151 if (cancellationToken.IsCancellationRequested)
152 {
154 }
156 }
static Memory< byte > buffer
static ValueTask WriteAtOffsetAsync(SafeFileHandle handle, ReadOnlyMemory< byte > buffer, long fileOffset, CancellationToken cancellationToken, OSFileStreamStrategy strategy=null)
static void ValidateInput(SafeFileHandle handle, long fileOffset)
static Memory< byte > long CancellationToken cancellationToken
static Memory< byte > long fileOffset
static ValueTask FromCanceled(CancellationToken cancellationToken)
Definition ValueTask.cs:180

References System.IO.RandomAccess.buffer, System.IO.RandomAccess.cancellationToken, System.IO.RandomAccess.fileOffset, System.Threading.Tasks.ValueTask< TResult >.FromCanceled(), System.handle, System.IO.RandomAccess.ValidateInput(), and System.IO.RandomAccess.WriteAtOffsetAsync().