Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GetNativeOverlappedForSyncHandle()

static NativeOverlapped System.IO.RandomAccess.GetNativeOverlappedForSyncHandle ( SafeFileHandle handle,
long fileOffset )
inlinestaticprivate

Definition at line 747 of file RandomAccess.cs.

748 {
749 NativeOverlapped result = default(NativeOverlapped);
750 if (handle.CanSeek)
751 {
752 result.OffsetLow = (int)fileOffset;
753 result.OffsetHigh = (int)(fileOffset >> 32);
754 }
755 return result;
756 }
static Memory< byte > long fileOffset

References System.IO.RandomAccess.fileOffset, and System.handle.

Referenced by System.IO.RandomAccess.ReadAtOffset(), and System.IO.RandomAccess.WriteAtOffset().