Terraria v1.4.4.9
Terraria source code documentation
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◆ ScheduleSyncReadAtOffsetAsync()

static ValueTask< int > System.IO.RandomAccess.ScheduleSyncReadAtOffsetAsync ( SafeFileHandle handle,
Memory< byte > buffer,
long fileOffset,
CancellationToken cancellationToken,
OSFileStreamStrategy strategy )
inlinestaticprivate

Definition at line 201 of file RandomAccess.cs.

202 {
203 return handle.GetThreadPoolValueTaskSource().QueueRead(buffer, fileOffset, cancellationToken, strategy);
204 }
static Memory< byte > buffer
static Memory< byte > long CancellationToken OSFileStreamStrategy strategy
static Memory< byte > long CancellationToken cancellationToken
static Memory< byte > long fileOffset

References System.IO.RandomAccess.buffer, System.IO.RandomAccess.cancellationToken, System.IO.RandomAccess.fileOffset, System.handle, and System.IO.RandomAccess.strategy.

Referenced by System.IO.RandomAccess.ReadAtOffsetAsync().