Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteAsync() [1/2]

static ValueTask System.IO.RandomAccess.WriteAsync ( SafeFileHandle handle,
IReadOnlyList< ReadOnlyMemory< byte > > buffers,
long fileOffset,
CancellationToken cancellationToken = default(CancellationToken) )
inlinestatic

Definition at line 158 of file RandomAccess.cs.

159 {
162 if (cancellationToken.IsCancellationRequested)
163 {
165 }
167 }
static void ValidateInput(SafeFileHandle handle, long fileOffset)
static Memory< byte > long CancellationToken cancellationToken
static ValueTask WriteGatherAtOffsetAsync(SafeFileHandle handle, IReadOnlyList< ReadOnlyMemory< byte > > buffers, long fileOffset, CancellationToken cancellationToken)
static Memory< byte > long fileOffset
static ValueTask FromCanceled(CancellationToken cancellationToken)
Definition ValueTask.cs:180

References System.buffers, System.IO.RandomAccess.cancellationToken, System.IO.RandomAccess.fileOffset, System.Threading.Tasks.ValueTask< TResult >.FromCanceled(), System.handle, System.IO.RandomAccess.ValidateInput(), and System.IO.RandomAccess.WriteGatherAtOffsetAsync().