Terraria v1.4.4.9
Terraria source code documentation
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◆ ScheduleSyncWriteAtOffsetAsync()

static ValueTask System.IO.RandomAccess.ScheduleSyncWriteAtOffsetAsync ( SafeFileHandle handle,
ReadOnlyMemory< byte > buffer,
long fileOffset,
CancellationToken cancellationToken,
OSFileStreamStrategy strategy )
inlinestaticprivate

Definition at line 211 of file RandomAccess.cs.

212 {
213 return handle.GetThreadPoolValueTaskSource().QueueWrite(buffer, fileOffset, cancellationToken, strategy);
214 }
static Memory< byte > buffer
static Memory< byte > long CancellationToken OSFileStreamStrategy strategy
static Memory< byte > long CancellationToken cancellationToken
static Memory< byte > long fileOffset

References System.IO.RandomAccess.buffer, System.IO.RandomAccess.cancellationToken, System.IO.RandomAccess.fileOffset, System.handle, and System.IO.RandomAccess.strategy.

Referenced by System.IO.RandomAccess.WriteAtOffsetAsync().