Terraria v1.4.4.9
Terraria source code documentation
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◆ ScheduleSyncReadScatterAtOffsetAsync()

static ValueTask< long > System.IO.RandomAccess.ScheduleSyncReadScatterAtOffsetAsync ( SafeFileHandle handle,
IReadOnlyList< Memory< byte > > buffers,
long fileOffset,
CancellationToken cancellationToken )
inlinestaticprivate

Definition at line 206 of file RandomAccess.cs.

207 {
208 return handle.GetThreadPoolValueTaskSource().QueueReadScatter(buffers, fileOffset, cancellationToken);
209 }
static Memory< byte > long CancellationToken cancellationToken
static Memory< byte > long fileOffset

References System.buffers, System.IO.RandomAccess.cancellationToken, System.IO.RandomAccess.fileOffset, and System.handle.

Referenced by System.IO.RandomAccess.ReadScatterAtOffsetAsync().