terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Ray Struct Reference
+ Inheritance diagram for UnityEngine.Ray:
+ Collaboration diagram for UnityEngine.Ray:

Public Member Functions

 Ray (Vector3 origin, Vector3 direction)
 
Vector3 GetPoint (float distance)
 
override string ToString ()
 
string ToString (string format, IFormatProvider formatProvider)
 
string ToString (string format, global::System.IFormatProvider formatProvider)
 

Properties

Vector3 origin [get, set]
 
Vector3 direction [get, set]
 

Private Attributes

Vector3 m_Origin
 
Vector3 m_Direction
 

Detailed Description

Definition at line 9 of file Ray.cs.


The documentation for this struct was generated from the following file: