| allCamerasCount | UnityEngine.Camera | static |
| aspect | UnityEngine.Camera | |
| backgroundColor | UnityEngine.Camera | |
| Behaviour() | UnityEngine.Behaviour | inline |
| Camera() | UnityEngine.Camera | inline |
| CameraCallback(Camera cam) | UnityEngine.Camera | |
| CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
| clearFlags | UnityEngine.Camera | |
| cloneDestroyedMessage | UnityEngine.Object | privatestatic |
| CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
| Component() | UnityEngine.Component | inline |
| cullingMask | UnityEngine.Camera | |
| current | UnityEngine.Camera | |
| depth | UnityEngine.Camera | |
| Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
| Destroy(Object obj) | UnityEngine.Object | inlinestatic |
| DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
| DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
| DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
| enabled | UnityEngine.Behaviour | |
| Equals(object other) | UnityEngine.Object | inline |
| eventMask | UnityEngine.Camera | |
| farClipPlane | UnityEngine.Camera | |
| fieldOfView | UnityEngine.Camera | |
| FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
| FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
| FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
| FireOnPostRender(Camera cam) | UnityEngine.Camera | inlineprivatestatic |
| FireOnPreCull(Camera cam) | UnityEngine.Camera | inlineprivatestatic |
| FireOnPreRender(Camera cam) | UnityEngine.Camera | inlineprivatestatic |
| gameObject | UnityEngine.Component | |
| get_pixelRect_Injected(out Rect ret) | UnityEngine.Camera | private |
| get_rect_Injected(out Rect ret) | UnityEngine.Camera | private |
| GetAllCameras(Camera[] cameras) | UnityEngine.Camera | inlinestatic |
| GetAllCamerasCount() | UnityEngine.Camera | private |
| GetAllCamerasImpl([NotNull("ArgumentNullException")][Out] Camera[] cam) | UnityEngine.Camera | private |
| GetCachedPtr() | UnityEngine.Object | inlineprivate |
| GetComponent(Type type) | UnityEngine.Component | inline |
| GetComponent< T >() | UnityEngine.Component | inline |
| GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
| GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInChildren< T >() | UnityEngine.Component | inline |
| GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInParent< T >() | UnityEngine.Component | inline |
| GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
| GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponents< T >() | UnityEngine.Component | inline |
| GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
| GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >() | UnityEngine.Component | inline |
| GetHashCode() | UnityEngine.Object | inline |
| GetInstanceID() | UnityEngine.Object | inline |
| GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
| GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
| hideFlags | UnityEngine.Object | |
| Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Instantiate(Object original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
| Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
| Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
| isActiveAndEnabled | UnityEngine.Behaviour | |
| IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
| m_CachedPtr | UnityEngine.Object | private |
| main | UnityEngine.Camera | |
| MonoOrStereoscopicEye enum name | UnityEngine.Camera | |
| name | UnityEngine.Object | |
| nearClipPlane | UnityEngine.Camera | |
| Object() | UnityEngine.Object | inline |
| Object() | UnityEngine.Object | inlineprivatestatic |
| objectIsNullMessage | UnityEngine.Object | privatestatic |
| OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
| onPostRender | UnityEngine.Camera | static |
| onPreCull | UnityEngine.Camera | static |
| onPreRender | UnityEngine.Camera | static |
| operator bool(Object exists) | UnityEngine.Object | inlinestatic |
| operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
| operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
| orthographicSize | UnityEngine.Camera | |
| pixelHeight | UnityEngine.Camera | |
| pixelRect | UnityEngine.Camera | |
| pixelWidth | UnityEngine.Camera | |
| projectionMatrix | UnityEngine.Camera | |
| rect | UnityEngine.Camera | |
| Render() | UnityEngine.Camera | |
| RenderRequestMode enum name | UnityEngine.Camera | |
| RenderRequestOutputSpace enum name | UnityEngine.Camera | |
| ScreenPointToRay(Vector2 pos, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inlineprivate |
| ScreenPointToRay(Vector3 pos, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inline |
| ScreenPointToRay(Vector3 pos) | UnityEngine.Camera | inline |
| ScreenPointToRay_Injected(ref Vector2 pos, Camera.MonoOrStereoscopicEye eye, out Ray ret) | UnityEngine.Camera | private |
| ScreenToViewportPoint(Vector3 position) | UnityEngine.Camera | inline |
| ScreenToViewportPoint_Injected(ref Vector3 position, out Vector3 ret) | UnityEngine.Camera | private |
| ScreenToWorldPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inline |
| ScreenToWorldPoint(Vector3 position) | UnityEngine.Camera | inline |
| ScreenToWorldPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret) | UnityEngine.Camera | private |
| set_backgroundColor_Injected(ref Color value) | UnityEngine.Camera | private |
| set_projectionMatrix_Injected(ref Matrix4x4 value) | UnityEngine.Camera | private |
| set_rect_Injected(ref Rect value) | UnityEngine.Camera | private |
| SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
| targetDisplay | UnityEngine.Camera | |
| targetTexture | UnityEngine.Camera | |
| ToString() | UnityEngine.Object | inline |
| ToString(Object obj) | UnityEngine.Object | private |
| transform | UnityEngine.Component | |
| ViewportToWorldPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inline |
| ViewportToWorldPoint(Vector3 position) | UnityEngine.Camera | inline |
| ViewportToWorldPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret) | UnityEngine.Camera | private |
| WorldToScreenPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inline |
| WorldToScreenPoint(Vector3 position) | UnityEngine.Camera | inline |
| WorldToScreenPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret) | UnityEngine.Camera | private |