terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Camera Member List

This is the complete list of members for UnityEngine.Camera, including all inherited members.

allCamerasCountUnityEngine.Camerastatic
aspectUnityEngine.Camera
backgroundColorUnityEngine.Camera
Behaviour()UnityEngine.Behaviourinline
Camera()UnityEngine.Camerainline
CameraCallback(Camera cam)UnityEngine.Camera
CheckNullArgument(object arg, string message)UnityEngine.Objectinlineprivatestatic
clearFlagsUnityEngine.Camera
cloneDestroyedMessageUnityEngine.Objectprivatestatic
CompareBaseObjects(Object lhs, Object rhs)UnityEngine.Objectinlineprivatestatic
Component()UnityEngine.Componentinline
cullingMaskUnityEngine.Camera
currentUnityEngine.Camera
depthUnityEngine.Camera
Destroy(Object obj, [DefaultValue("0.0F")] float t)UnityEngine.Object
Destroy(Object obj)UnityEngine.Objectinlinestatic
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets)UnityEngine.Object
DestroyImmediate(Object obj)UnityEngine.Objectinlinestatic
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target)UnityEngine.Object
enabledUnityEngine.Behaviour
Equals(object other)UnityEngine.Objectinline
eventMaskUnityEngine.Camera
farClipPlaneUnityEngine.Camera
fieldOfViewUnityEngine.Camera
FindObjectFromInstanceID(int instanceID)UnityEngine.Objectpackage
FindObjectsOfType(Type type, bool includeInactive)UnityEngine.Object
FindObjectsOfType< T >()UnityEngine.Objectinlinestatic
FireOnPostRender(Camera cam)UnityEngine.Camerainlineprivatestatic
FireOnPreCull(Camera cam)UnityEngine.Camerainlineprivatestatic
FireOnPreRender(Camera cam)UnityEngine.Camerainlineprivatestatic
gameObjectUnityEngine.Component
get_pixelRect_Injected(out Rect ret)UnityEngine.Cameraprivate
get_rect_Injected(out Rect ret)UnityEngine.Cameraprivate
GetAllCameras(Camera[] cameras)UnityEngine.Camerainlinestatic
GetAllCamerasCount()UnityEngine.Cameraprivate
GetAllCamerasImpl([NotNull("ArgumentNullException")][Out] Camera[] cam)UnityEngine.Cameraprivate
GetCachedPtr()UnityEngine.Objectinlineprivate
GetComponent(Type type)UnityEngine.Componentinline
GetComponent< T >()UnityEngine.Componentinline
GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)UnityEngine.Componentpackage
GetComponentInChildren(Type t, bool includeInactive)UnityEngine.Componentinline
GetComponentInChildren< T >()UnityEngine.Componentinline
GetComponentInParent(Type t, bool includeInactive)UnityEngine.Componentinline
GetComponentInParent< T >()UnityEngine.Componentinline
GetComponents(Type type, List< Component > results)UnityEngine.Componentinline
GetComponents< T >(List< T > results)UnityEngine.Componentinline
GetComponents< T >()UnityEngine.Componentinline
GetComponentsForListInternal(Type searchType, object resultList)UnityEngine.Componentprivate
GetComponentsInChildren< T >(bool includeInactive)UnityEngine.Componentinline
GetComponentsInChildren< T >(bool includeInactive, List< T > result)UnityEngine.Componentinline
GetComponentsInChildren< T >(List< T > results)UnityEngine.Componentinline
GetComponentsInParent< T >(bool includeInactive)UnityEngine.Componentinline
GetComponentsInParent< T >(bool includeInactive, List< T > results)UnityEngine.Componentinline
GetComponentsInParent< T >()UnityEngine.Componentinline
GetHashCode()UnityEngine.Objectinline
GetInstanceID()UnityEngine.Objectinline
GetName([NotNull("NullExceptionObject")] Object obj)UnityEngine.Objectprivate
GetOffsetOfInstanceIDInCPlusPlusObject()UnityEngine.Objectprivate
hideFlagsUnityEngine.Object
Instantiate(Object original, Vector3 position, Quaternion rotation)UnityEngine.Objectinlinestatic
Instantiate(Object original)UnityEngine.Objectinlinestatic
Instantiate< T >(T original)UnityEngine.Objectinlinestatic
Instantiate< T >(T original, Vector3 position, Quaternion rotation)UnityEngine.Objectinlinestatic
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data)UnityEngine.Objectprivate
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot)UnityEngine.Objectinlineprivatestatic
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot)UnityEngine.Objectprivate
isActiveAndEnabledUnityEngine.Behaviour
IsNativeObjectAlive(Object o)UnityEngine.Objectinlineprivatestatic
m_CachedPtrUnityEngine.Objectprivate
mainUnityEngine.Camera
MonoOrStereoscopicEye enum nameUnityEngine.Camera
nameUnityEngine.Object
nearClipPlaneUnityEngine.Camera
Object()UnityEngine.Objectinline
Object()UnityEngine.Objectinlineprivatestatic
objectIsNullMessageUnityEngine.Objectprivatestatic
OffsetOfInstanceIDInCPlusPlusObjectUnityEngine.Objectpackagestatic
onPostRenderUnityEngine.Camerastatic
onPreCullUnityEngine.Camerastatic
onPreRenderUnityEngine.Camerastatic
operator bool(Object exists)UnityEngine.Objectinlinestatic
operator!=(Object x, Object y)UnityEngine.Objectinlinestatic
operator==(Object x, Object y)UnityEngine.Objectinlinestatic
orthographicSizeUnityEngine.Camera
pixelHeightUnityEngine.Camera
pixelRectUnityEngine.Camera
pixelWidthUnityEngine.Camera
projectionMatrixUnityEngine.Camera
rectUnityEngine.Camera
Render()UnityEngine.Camera
RenderRequestMode enum nameUnityEngine.Camera
RenderRequestOutputSpace enum nameUnityEngine.Camera
ScreenPointToRay(Vector2 pos, Camera.MonoOrStereoscopicEye eye)UnityEngine.Camerainlineprivate
ScreenPointToRay(Vector3 pos, Camera.MonoOrStereoscopicEye eye)UnityEngine.Camerainline
ScreenPointToRay(Vector3 pos)UnityEngine.Camerainline
ScreenPointToRay_Injected(ref Vector2 pos, Camera.MonoOrStereoscopicEye eye, out Ray ret)UnityEngine.Cameraprivate
ScreenToViewportPoint(Vector3 position)UnityEngine.Camerainline
ScreenToViewportPoint_Injected(ref Vector3 position, out Vector3 ret)UnityEngine.Cameraprivate
ScreenToWorldPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye)UnityEngine.Camerainline
ScreenToWorldPoint(Vector3 position)UnityEngine.Camerainline
ScreenToWorldPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret)UnityEngine.Cameraprivate
set_backgroundColor_Injected(ref Color value)UnityEngine.Cameraprivate
set_projectionMatrix_Injected(ref Matrix4x4 value)UnityEngine.Cameraprivate
set_rect_Injected(ref Rect value)UnityEngine.Cameraprivate
SetName([NotNull("NullExceptionObject")] Object obj, string name)UnityEngine.Objectprivate
targetDisplayUnityEngine.Camera
targetTextureUnityEngine.Camera
ToString()UnityEngine.Objectinline
ToString(Object obj)UnityEngine.Objectprivate
transformUnityEngine.Component
ViewportToWorldPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye)UnityEngine.Camerainline
ViewportToWorldPoint(Vector3 position)UnityEngine.Camerainline
ViewportToWorldPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret)UnityEngine.Cameraprivate
WorldToScreenPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye)UnityEngine.Camerainline
WorldToScreenPoint(Vector3 position)UnityEngine.Camerainline
WorldToScreenPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret)UnityEngine.Cameraprivate