allCamerasCount | UnityEngine.Camera | static |
aspect | UnityEngine.Camera | |
backgroundColor | UnityEngine.Camera | |
Behaviour() | UnityEngine.Behaviour | inline |
Camera() | UnityEngine.Camera | inline |
CameraCallback(Camera cam) | UnityEngine.Camera | |
CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
clearFlags | UnityEngine.Camera | |
cloneDestroyedMessage | UnityEngine.Object | privatestatic |
CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
Component() | UnityEngine.Component | inline |
cullingMask | UnityEngine.Camera | |
current | UnityEngine.Camera | |
depth | UnityEngine.Camera | |
Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
Destroy(Object obj) | UnityEngine.Object | inlinestatic |
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
enabled | UnityEngine.Behaviour | |
Equals(object other) | UnityEngine.Object | inline |
eventMask | UnityEngine.Camera | |
farClipPlane | UnityEngine.Camera | |
fieldOfView | UnityEngine.Camera | |
FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
FireOnPostRender(Camera cam) | UnityEngine.Camera | inlineprivatestatic |
FireOnPreCull(Camera cam) | UnityEngine.Camera | inlineprivatestatic |
FireOnPreRender(Camera cam) | UnityEngine.Camera | inlineprivatestatic |
gameObject | UnityEngine.Component | |
get_pixelRect_Injected(out Rect ret) | UnityEngine.Camera | private |
get_rect_Injected(out Rect ret) | UnityEngine.Camera | private |
GetAllCameras(Camera[] cameras) | UnityEngine.Camera | inlinestatic |
GetAllCamerasCount() | UnityEngine.Camera | private |
GetAllCamerasImpl([NotNull("ArgumentNullException")][Out] Camera[] cam) | UnityEngine.Camera | private |
GetCachedPtr() | UnityEngine.Object | inlineprivate |
GetComponent(Type type) | UnityEngine.Component | inline |
GetComponent< T >() | UnityEngine.Component | inline |
GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInChildren< T >() | UnityEngine.Component | inline |
GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInParent< T >() | UnityEngine.Component | inline |
GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
GetComponents< T >() | UnityEngine.Component | inline |
GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >() | UnityEngine.Component | inline |
GetHashCode() | UnityEngine.Object | inline |
GetInstanceID() | UnityEngine.Object | inline |
GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
hideFlags | UnityEngine.Object | |
Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Instantiate(Object original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
isActiveAndEnabled | UnityEngine.Behaviour | |
IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
m_CachedPtr | UnityEngine.Object | private |
main | UnityEngine.Camera | |
MonoOrStereoscopicEye enum name | UnityEngine.Camera | |
name | UnityEngine.Object | |
nearClipPlane | UnityEngine.Camera | |
Object() | UnityEngine.Object | inline |
Object() | UnityEngine.Object | inlineprivatestatic |
objectIsNullMessage | UnityEngine.Object | privatestatic |
OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
onPostRender | UnityEngine.Camera | static |
onPreCull | UnityEngine.Camera | static |
onPreRender | UnityEngine.Camera | static |
operator bool(Object exists) | UnityEngine.Object | inlinestatic |
operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
orthographicSize | UnityEngine.Camera | |
pixelHeight | UnityEngine.Camera | |
pixelRect | UnityEngine.Camera | |
pixelWidth | UnityEngine.Camera | |
projectionMatrix | UnityEngine.Camera | |
rect | UnityEngine.Camera | |
Render() | UnityEngine.Camera | |
RenderRequestMode enum name | UnityEngine.Camera | |
RenderRequestOutputSpace enum name | UnityEngine.Camera | |
ScreenPointToRay(Vector2 pos, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inlineprivate |
ScreenPointToRay(Vector3 pos, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inline |
ScreenPointToRay(Vector3 pos) | UnityEngine.Camera | inline |
ScreenPointToRay_Injected(ref Vector2 pos, Camera.MonoOrStereoscopicEye eye, out Ray ret) | UnityEngine.Camera | private |
ScreenToViewportPoint(Vector3 position) | UnityEngine.Camera | inline |
ScreenToViewportPoint_Injected(ref Vector3 position, out Vector3 ret) | UnityEngine.Camera | private |
ScreenToWorldPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inline |
ScreenToWorldPoint(Vector3 position) | UnityEngine.Camera | inline |
ScreenToWorldPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret) | UnityEngine.Camera | private |
set_backgroundColor_Injected(ref Color value) | UnityEngine.Camera | private |
set_projectionMatrix_Injected(ref Matrix4x4 value) | UnityEngine.Camera | private |
set_rect_Injected(ref Rect value) | UnityEngine.Camera | private |
SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
targetDisplay | UnityEngine.Camera | |
targetTexture | UnityEngine.Camera | |
ToString() | UnityEngine.Object | inline |
ToString(Object obj) | UnityEngine.Object | private |
transform | UnityEngine.Component | |
ViewportToWorldPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inline |
ViewportToWorldPoint(Vector3 position) | UnityEngine.Camera | inline |
ViewportToWorldPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret) | UnityEngine.Camera | private |
WorldToScreenPoint(Vector3 position, Camera.MonoOrStereoscopicEye eye) | UnityEngine.Camera | inline |
WorldToScreenPoint(Vector3 position) | UnityEngine.Camera | inline |
WorldToScreenPoint_Injected(ref Vector3 position, Camera.MonoOrStereoscopicEye eye, out Vector3 ret) | UnityEngine.Camera | private |