terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ projectionMatrix

Matrix4x4 UnityEngine.Camera.projectionMatrix
set

Definition at line 323 of file Camera.cs.

324 {
325 [global::Cpp2ILInjected.Token(Token = "0x600020B")]
326 [global::Cpp2ILInjected.Address(RVA = "0x1F766A4", Offset = "0x1F766A4", Length = "0x44")]
327 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "DistortionRenderTargetManager", Member = "InitialiseCamera", ReturnType = typeof(void))]
328 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "WaterRenderTargetManager", Member = "InitialiseCamera", ReturnType = typeof(void))]
329 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "XNAUICameraSettings", Member = "ApplyCamera", ReturnType = typeof(void))]
330 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "XNAWorldCameraSettings", Member = "ApplyCamera", ReturnType = typeof(void))]
331 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
332 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
333 set
334 {
335 throw null;
336 }
337 }
class f__AnonymousType0<< Count > j__TPar