terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ depth

float UnityEngine.Camera.depth
getset

Definition at line 109 of file Camera.cs.

110 {
111 [global::Cpp2ILInjected.Token(Token = "0x60001FC")]
112 [global::Cpp2ILInjected.Address(RVA = "0x1F76198", Offset = "0x1F76198", Length = "0x3C")]
113 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.EventSystem", Member = "RaycastComparer", MemberParameters = new object[] { "UnityEngine.EventSystems.RaycastResult", "UnityEngine.EventSystems.RaycastResult" }, ReturnType = typeof(int))]
114 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.PhysicsRaycaster", Member = "get_depth", ReturnType = typeof(int))]
115 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 7)]
116 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
117 [MethodImpl(4096)]
118 get;
119 }
class f__AnonymousType0<< Count > j__TPar