19 if (
A_0 !=
null &&
A_0 ==
null)
26 string text =
string.Format(
"Invalid type: {0} passed to event expecting {1}", type,
type2);
753 bool activeInHierarchy =
go.activeInHierarchy;
class f__AnonymousType0<< Count > j__TPar
EventFunction(object @object, IntPtr method)
void EndInvoke(IAsyncResult result)
void Invoke(T1 handler, BaseEventData eventData)
IAsyncResult BeginInvoke(T1 handler, BaseEventData eventData, AsyncCallback callback, object @object)
static readonly ExecuteEvents.EventFunction< IPointerEnterHandler > s_PointerEnterHandler
static ExecuteEvents.EventFunction< IPointerDownHandler > pointerDownHandler
static ExecuteEvents.EventFunction< IPointerClickHandler > pointerClickHandler
static void Execute(ISubmitHandler handler, BaseEventData eventData)
static void GetEventList< T >(GameObject go, IList< IEventSystemHandler > results)
static ExecuteEvents.EventFunction< IDragHandler > dragHandler
static void Execute(ISelectHandler handler, BaseEventData eventData)
static void Execute(IPointerMoveHandler handler, BaseEventData eventData)
static void Execute(IPointerExitHandler handler, BaseEventData eventData)
static ExecuteEvents.EventFunction< IInitializePotentialDragHandler > initializePotentialDrag
static void Execute(IDeselectHandler handler, BaseEventData eventData)
static bool ShouldSendToComponent< T >(Component component)
static GameObject ExecuteHierarchy< T >(GameObject root, BaseEventData eventData, ExecuteEvents.EventFunction< T > callbackFunction)
static readonly ExecuteEvents.EventFunction< IPointerUpHandler > s_PointerUpHandler
static ExecuteEvents.EventFunction< IEndDragHandler > endDragHandler
static void Execute(IPointerEnterHandler handler, BaseEventData eventData)
static ExecuteEvents.EventFunction< ISubmitHandler > submitHandler
static void Execute(IDropHandler handler, BaseEventData eventData)
static void Execute(ICancelHandler handler, BaseEventData eventData)
static void Execute(IMoveHandler handler, BaseEventData eventData)
static ExecuteEvents.EventFunction< ISelectHandler > selectHandler
static ExecuteEvents.EventFunction< IBeginDragHandler > beginDragHandler
static readonly ExecuteEvents.EventFunction< IPointerClickHandler > s_PointerClickHandler
static void GetEventChain(GameObject root, IList< Transform > eventChain)
static readonly ExecuteEvents.EventFunction< IDeselectHandler > s_DeselectHandler
static void Execute(IPointerDownHandler handler, BaseEventData eventData)
static GameObject GetEventHandler< T >(GameObject root)
static ExecuteEvents.EventFunction< IUpdateSelectedHandler > updateSelectedHandler
static readonly ExecuteEvents.EventFunction< IPointerMoveHandler > s_PointerMoveHandler
static ExecuteEvents.EventFunction< IMoveHandler > moveHandler
static readonly ExecuteEvents.EventFunction< IPointerExitHandler > s_PointerExitHandler
static void Execute(IPointerUpHandler handler, BaseEventData eventData)
static ExecuteEvents.EventFunction< IPointerUpHandler > pointerUpHandler
static readonly ExecuteEvents.EventFunction< IScrollHandler > s_ScrollHandler
static ExecuteEvents.EventFunction< IDropHandler > dropHandler
static readonly ExecuteEvents.EventFunction< IPointerDownHandler > s_PointerDownHandler
static ExecuteEvents.EventFunction< ICancelHandler > cancelHandler
static bool Execute< T >(GameObject target, BaseEventData eventData, ExecuteEvents.EventFunction< T > functor)
static bool CanHandleEvent< T >(GameObject go)
static T ValidateEventData< T >(BaseEventData A_0)
static void Execute(IScrollHandler handler, BaseEventData eventData)
static ExecuteEvents.EventFunction< IScrollHandler > scrollHandler
static ExecuteEvents.EventFunction< IPointerEnterHandler > pointerEnterHandler
static readonly ExecuteEvents.EventFunction< IInitializePotentialDragHandler > s_InitializePotentialDragHandler
static readonly ExecuteEvents.EventFunction< ISubmitHandler > s_SubmitHandler
static readonly ExecuteEvents.EventFunction< IUpdateSelectedHandler > s_UpdateSelectedHandler
static readonly List< Transform > s_InternalTransformList
static ExecuteEvents.EventFunction< IDeselectHandler > deselectHandler
static void Execute(IBeginDragHandler handler, BaseEventData eventData)
static ExecuteEvents.EventFunction< IPointerExitHandler > pointerExitHandler
static readonly ExecuteEvents.EventFunction< ISelectHandler > s_SelectHandler
static void Execute(IUpdateSelectedHandler handler, BaseEventData eventData)
static readonly ExecuteEvents.EventFunction< IMoveHandler > s_MoveHandler
static readonly ExecuteEvents.EventFunction< IDropHandler > s_DropHandler
static void Execute(IEndDragHandler handler, BaseEventData eventData)
static void Execute(IPointerClickHandler handler, BaseEventData eventData)
static ExecuteEvents.EventFunction< IPointerMoveHandler > pointerMoveHandler
static readonly ExecuteEvents.EventFunction< IDragHandler > s_DragHandler
static readonly ExecuteEvents.EventFunction< ICancelHandler > s_CancelHandler
static void Execute(IDragHandler handler, BaseEventData eventData)
static readonly ExecuteEvents.EventFunction< IEndDragHandler > s_EndDragHandler
static void Execute(IInitializePotentialDragHandler handler, BaseEventData eventData)
static readonly ExecuteEvents.EventFunction< IBeginDragHandler > s_BeginDragHandler